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re; MeinChurro - no, you're wrong - the balance is way off and it makes the majority of the weapons, including 90% of the AR's and Shotguns completely irrelevant on gold.
What you're suggesting is that people all play the same class with a specific skill that ramps up damage,accuracy and fire rate which defeats the purpose of having ANY other classes or weapons in the game in the first place.
I have heard a certain anthem going around and I both agree and disagree. Multiplayer in this game is easy, but not at all fun. Enemies take a long time to kill, but it's also hard to die. Guns and powers just do such pitiful damage that things take forever to kill, it's not rewarding. ME3 multiplayer was difficult and rewarding in each respective difficulty per what gear you had. You could kill things quickly, powers had low cooldowns and high damage, and no one complained. Fast forward here where every enemy above bronze is a bullet sponge without perfect weapons and builds. The good old days where I could run my avenger on silver are gone. The majority of the community on the Mass Effect Co-op sub redit are calling for changes, and hopefully they come.
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