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I agree with the OP. Today, when developers say they support 21:9 you can typically play 90-95% of the game with full UW (without black bars). A few games have black bars (16:9) during pre-rendered cut scenes, but this is the first AAA game in recent years that reverts to 16:9 during all dialogue scenes. ME is heavy in dialogue, which means we have to switch back and forth between 21:9 a lot of times.
I am not sure why Bioware made this decision but I am pretty sure this will result in all 21:9 buyers requesting a refund. I already requested a refund and I am a big ME fan. I will immediately buy the game again if 21:9 is properly supported. No 21:9 in pre-rendered cut scenes is understandable, but dialogue scenes make up 30-40% of the game.
- 5 years ago
I can understand that there might at some points be cutscene anim that behaves oddly when removing black bars, such as characters leaving screen but maybe is not animated all the way out of frame for ultrawide but hidden behind bars in the OG version. I don't care that much if oddities like that occur, I would just like a quick option added to be able to toggle them off if need be. Hopefully that can be adressed soonar rather than later.
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