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Re: Best cryopod after Reconnaissance?

Munitions, Always Prepared, Versatility so you can can unlock two consumable slots. Munitions is a prerequisite also gives consumables. 

Lab technicians, Improved development I and II for milky way research. 

Innovation. Increases augment slots. Improved developed I and II as prerequisites. 

Ears to the ground for random weapons/armor when completing apex missions. (extra salvage really)

Grey Market Connections,. Market Dominance, Fusion mod support. The secret inventory with dominance isn't useful but it's a perquisite for fusion mod support. 

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