Re: Bug? HUD is *way* too big in ME2 (Legendary Edition).
FYI, Flawless Widescreen software does fix this HUD-size problem if you check the box that says "HUD Scaling" and the dropdown under it to say "Constrain HUD to 16.9".
HOWEVER @Developers/BioWare/EA: This causes a completely separate problem when doing this. It fixes the size of the HUD, but then completely breaks/* your Enemy Outline/Hitbox red squares, making the game nearly unplayable when you think an enemy is 10 yds to the right behind a box, but it's really 10 yds to the left. >=(
I've attached a screenshot of this problem (in case my description above sucks) that's existed since the original ME2 release.
PLEASE FIX THIS! See my thread on this issue with several more screenshots about the HUD size, and eventual conclusion about this terrible hitbox/outline issue too.