Sorry I should clarify. There's a bug where if you save / quit sometimes your credits are wiped out.
This one isn't so much of an issue however because I have multiple saves all the time.
The main annoyance I have is how little credits are rewarded in ME3 Legendary.
I brokered peace between the Geth and Quarians? My reward a measly 25K credits or whatever. I helped cure the genophage and my reward? Another measly 25K credits (I'm generalising the problem rather than specifically how many credits are rewarded - the point is, it's such an insulting reward for the work and hours you put into the game).
I play on Insanity and I want to max out various upgrades and try out all the different weapons - is it really so much to ask for more credits?
Bioware really need to consider how the whole credit rewards are handled and increase it based on difficulty played. This is a remaster, at least let us enjoy it to its fullest potential. At least half the weapons and items I don't even bother trying out because of this.
If some people actually enjoy the measly amount of credits they get on a save the galaxy mission where finances would be a black hole of unlimited investment - give us the option to toggle more/less credits or something. That should keep everyone happy.