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Re: New patch?

Still no word on a patch. EA might as well have actually killed Bioware since they cant even fix their own games anymore. 

2 Replies

  • draconiam's avatar
    draconiam
    Seasoned Ace
    4 years ago
    @Jaysamule Read the following two conversations that I found from two modders, the place of origin are in page 28:
    "No, I'm not in charge of the tools we use, so I only saw correspondence as a third wheel, and the BioWare reps stopped appearing in our chats when the project was closed at around July this year. But some of the tool developers still talk to them privately. So I did get to see the shock on their "face" when they realized 3-hit melees were accidentally missing in Legendary Edition Mass Effect 3. A feature that will never be added back at least on consoles. It was clear that the reason he couldn't push to get it fixed is because their QA department only had room to address "critical" bugs, i.e. actual game crashes and other serious problems. Unfortunately an ugly save glitch is still stuck in the PlayStation ports where random plot flags and values are truncated in rare instances of saving. That will never be fixed.

    The initial correspondence was allegedly by accident, because someone said they worked with modders but we had not heard a word. We contacted them because of that, and they owned up to it by actually collaborating directly after that point. We now have details like all their entire "StoryManager" plot table, which means we know what every single plot flag in the trilogy means, which means we have much more clarity about plot-branching issues and how to fix them, and the ability to create story-driven mods that depend on official choices you make in the core game.

    But the bottom line is: The reason we are even able to release mods today for Legendary Edition is because the toolset developers worked directly with BioWare to know how the game works under the hood. If BioWare hadn't done that, there wouldn't even be a sprawling mod community for Legendary Edition in 2021."


    This is the second one modder:
    "Afterwards, Bioware called the toolset developers into a private server and had them sign NDA contracts...for some reason. There was an exchange of information, toolset code (etc.) and Bioware was also given an extensive list of bugs that should be fixed in the remaster. The majority of that list was ignored. Some modders also made pleas to have certain major bugs fixed, but it fell on deaf ears.


    The LE isn't worth fixing, and a lot of its issues cannot be resolved. The missing 3-melee chain is the least of its problems. Missing shadows, and a vast array of broken lighting, textures, cubemaps, as well as things like AI bugs, story bugs, missing pieces of content (etc.) are all problems that will remain unresolved because modding tools can't handle that."
  • fakecreed's avatar
    fakecreed
    New Traveler
    4 years ago

    I've said it once and I'll say it again, if we can just get the cutscene every time we land on Illium in that beautiful 4K I'll be happy. Maybe the three hit combo that's missing from ME3 and the ability to reset Javik's powers in the med-bay of the Normandy just like every other party member but beggars can't be choosers.

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