Fred_vdp
8 years agoHero+
Re: The Story Behind Mass Effect: Andromeda's Troubled Five-Year Development
I figured development must have been troubled when I noticed tree separate lead writers in the game's end credits. That's never a good sign.
There's definitely a great game in there somewhere, but with the many flaws it ended up being just a good one. The game has some form of personality disorder where it forgets if it's a corridor shooter or an open world game. When it tries to be linear like Mass Effect 3 it does so really well, but the open world design steps in every trap associated with the sub-genre. Backtracking, fetch quests, you name it.