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Anonymous's avatar
Anonymous
9 years ago

Re: Why not decrease hp instead of increasing for difficulty?

Hm? What are you suggesting then?

2 Replies

  • They're suggesting a squishier Ryder, easily accomplished by turning passive skills off in "insane".

    But it'd only turn the game into a bigger "dodger" than it currently is so I can't say I like the idea.

  • Anonymous's avatar
    Anonymous
    9 years ago

    Enemies could have powers unlocked as difficulty goes up, not meddling much with their HP. Unique powers, of course. And better AI HOHOHOHOHOHO.

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