Forum Discussion

RaynStargaze's avatar
6 years ago
Solved

Remove environmental hazards (mods?)

Is there a way to remove this "interesting and interactive" game mechanic entirely? I know im not the first to want this on the interwebs in general. Did someone find a mod / file edit that turns these off entirely? Especially voeld.

Would be greatly appreciated.

  • @RaynStargaze 

    AfaIK, no.

    It also wouldn't make sense from a game play or story point of view. Removing the environmental hazard is what the player has to do to make these worlds colonizable for the initiative.

    Besides, only on Voeld and on H-047c the environmental hazards can't be removed completely by activating the Vault.  

2 Replies

  • @RaynStargaze 

    AfaIK, no.

    It also wouldn't make sense from a game play or story point of view. Removing the environmental hazard is what the player has to do to make these worlds colonizable for the initiative.

    Besides, only on Voeld and on H-047c the environmental hazards can't be removed completely by activating the Vault.  

  • I think that might break the game because it would allow players to go to areas they're not logically supposed to, especially on Eos.

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