Exactly. I know she comes around eventually, pretty much no matter what, but eh.
The no matter what thing bothers me though.
It seems like games, in an effort to put focus in graphics, lose sight of just about everything else. I like the idea of not having people forced to be part of your squad and even being able to kill them when/where appropriate.
I like how someone could end up hating or having a complete relationship with you where they didn't think you were wonderful and or they could leave.
We had these things before I think and I took them for granted. I realize that with Peebee when her joining us happened no matter what I said/did as opposed to when I didn't want the Antivan assassin and so I didn't have him.
It just seems like the things that worked and were great in previous titles, rather than being enhanced in this title, were moved away from and this game is more linear than it would have you believe.
Okay, sorry about my tangent. But yeah, I think Peebee was the only one my character didn't want on the squad initially. Everyone else, whether he saw eye to eye with them or not, he was alright with them being there.