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My answer to some * on Reddit thread a month or so ago:
"Er, ME3 was good? Sure it was. #sarcasm
Dialogue system from ME 2 was nerfed, Cerberus was made pure evil and Alliance/Council pure angels because fanbois demanded it. The Illusive Man became indoctrinated because fanbois demanded it. The story itself became VERY simple. It wasn't complicated like ME2 was, when we questioned our loyalty to the Alliance and the Council. In ME3 they made everything very simple for fanbois. Reapers and Cerberus are just meanies, go kill them, pls ☹️
The ending was the biggest BS I've ever seen in my 25 years of gaming. Suddenly, without any real hints in the previous games, Alliance has a "Death Star" schematic in their Mars outpost. How convenient. Reapers' motivation is * AF, we had a perfect hint during quarian story ark in ME2 that Zero Mass Energy - or whatever it's called - slowly destroys the stars themselves. Awesome theory, like the First Flame from Dark Souls, eh? What did they do with this awesome theory? Nothing.
Mass Effect 3 was the reason I didn't trust Dragon Age Inquisition. It took my friend 2 years of persuation, until I finally gave up and bought it. But because of DAI, I trusted MEA. ME thrilogy had it's bright sides, but also so much crappy console design, that I didn't really bother to finish it to 100% for achievements. For what reason a no-name Ryder is a better fighter than resurrected N7+Spectre+Cerberus Operative Shepard with Reaper implants shoved up his/her *? For what reason do we have such a pathetic arsenal in ME thrilogy? ME1 - reskin upon another reskin. ME2 - 5 guns in every category without modification options. ME3 - well, at least combat was significantly better here, guns included.
Also, where the hell were all krogan, turian, salarian, drell, elcor and hanar(do they even have any, btw?) species?
MEA isn't all sunshine and butterflies, I get it. I took the game only last summer, when lots of stuff had been fixed. Asari faces still creep me out. Also some glitches pop up here and there, which are mildly infuriating. But ME thrilogy wasn't 100% awesome, bug-free, without crappy design choices. You, and all your screwwed up generation, are just a whiny brat with tanthrum problems."
@Ridley4014 wrote:
The ending was the biggest BS I've ever seen in my 25 years of gaming. Suddenly, without any real hints in the previous games, Alliance has a "Death Star" schematic in their Mars outpost.
This was hinted at in Mass Effect 2. Liara says that the Shadow Broker believed that the protheans had a plan to defeat the Reapers.
- 7 years ago
The original was great but absolutely had its flaws. ME can be forgiven since it was the first and an older generation. ME2 while having the best story had easily the worst combat and rpg elements, the latter as basic and bad as it gets. While I loved ME3, it did feel very linear and I dont think anyone was happy with that ending.
If only they could merge a story caliber of ME2 with the combat, rpg and open world of MEA...
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