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@001xiN wrote:in MEA when finally get enough pieces to unlock SAM's memory where a audio from Dr Liara T'soni saying that they have lost the war against the reapers
There are audio logs of the onset of the Reaper invasion (Palaven and Earth), and then Liara's log is about how she's glad Ryder left, but there being a slim chance of victory (referring to the Crucible). It's left vague as to what the actual outcome was.
This is pretty much the whole reason that ME:A takes place in another galaxy; as it allows all four endings to be valid, since the Andromeda Initiative doesn't know what actually happened in the end. If Bioware wanted one ending to be canon then they'd have picked one of the three where humanity survives (probably destroy) and then stayed in the Milky Way.
@001xiN wrote:Lets face it if the reapers are that strong(which they are) the very short jump across space to Andromeda would be like a walk in the park for the reapers.
But would they follow, even if they knew? There's no sign that the Reapers have any interest in other galaxies; as far as we know they were just instructed to wipe out the Milky Way every 50,000 years and that's it; they don't really have a reason to care about people leaving, just so long as none of them come back.
Also, the hop to Andromeda isn't necessarily easy for them; remember, the Reapers are essentially stuck in dark space without a mass relay configured for them. This is why they leave a vanguard (Sovereign, ME1), and why Harbinger was trying to have the Collectors build a new Reaper (ME2), and then to try and use a different relay instead (ME2, Arrival). I don't remember how they eventually show up in ME3, presumably some other relay is activated for them to use, but they're later than they were supposed to be, because they're essentially reliant on the relays to get around.
Sorry if that seems a bit pedantic, but these things are I believe consistent within the universe. Bioware definitely painted themselves into a corner with the ME3 ending, and while I would have liked to stay in the Milky Way with some familiar characters and places, and a less controversial ending, I think Andromeda did a good job of bypassing what we got instead, to setup a new series of games without the baggage. It'd be a shame not to continue it.
Yeah, Liara never said the war was lost, just that she feared it would be, with ties in with ME3 where she made essentially a black box for their history for the next races to find.
For the Reapers going to Andromeda I actually find that easy to picture. They're thorough and wouldn't likely want that to slip through the cracks; remember in their own perverse way they feel they are saving the Milky Way races.
Also, given they wait 50k years what is 600 to them? If the arks can make the trip it will be easy for a Reaper given how much more advanced they are. And if they knew of the arks, they would likely know the Initiative has little in the way of defense. I would a single reaper could probably take it out.
- 6 years ago
@AeromusPrime22 wrote:For the Reapers going to Andromeda I actually find that easy to picture. They're thorough and wouldn't likely want that to slip through the cracks; remember in their own perverse way they feel they are saving the Milky Way races.
Also, given they wait 50k years what is 600 to them? If the arks can make the trip it will be easy for a Reaper given how much more advanced they are. And if they knew of the arks, they would likely know the Initiative has little in the way of defense. I would a single reaper could probably take it out.
The problem with this is how would they get there?
The Reapers are essentially stranded in dark space without a mass relay to retrieve them, otherwise there would have been no need for Sovereign, or the Collectors and various other fail-safes, as they could just fly in under their own power by setting off in time to arrive for each 50,000 year cycle. It very much seems as if the mass relays are as much a weakness as they are a strength to the Reapers, as they appear to be entirely dependent upon them to travel long distances; their main advantage is that they have control over the technology, and wipe out the Milky Way races before they achieve that same level of mastery (though the Protheans seemed to have gotten close).
We also know that the Reapers aren't all-knowing; they failed to wipe out the Protheans on Ilos, who succeeded in going unnoticed, but they underestimated how long it would take for the Reapers to withdraw, causing them to run out of power for their stasis system. If they had had larger power reserves on Ilos then the Prothean race could have survived the last cycle.
- 6 years ago@Haravikk The same way the arks got there, using propulsion. If the far less advanced milky way races do it it would be unreasonable to assume the reapers couldnt. As for the mass relays, it possible they need it for the sneak attack rather than being dependent on it.
The reapers arent all knowing, I was just saying if they did find out they would likely go after the Initiative.- 6 years ago
@AeromusPrime22 wrote:
The same way the arks got there, using propulsion.The Arks were developed specifically to do this however; they are essentially giant ram scoops with a drive capable of taking the scooped particles to power/propel the ship, with a drive adapted to do this without exploding. While there's a lot that was still unknown about the Reapers, there's no reason to assume they were ever built to operate that way (why would they be?); they'd need to either adapt themselves for the long distance, or create a purpose built Reaper specifically for the pursuit.
On a similar basis, there's no reason to assume that the Reapers would even bother; they were tasked with "preserving" life in the Milky Way. While they're not simply machines they are still essentially slaves to that imperative (remember, they can be controlled by the Citadel/Crucible/Starchild, so they don't truly have free will).
I think if the Reapers could/wanted to pursue, then the Andromeda Initiative would have failed long before it arrived, unless the Benefactor succeeded in scrubbing all records as the Protheans did with Ilos.
I mean, it could be kind of cool to have the Initiative face off against a Reaper, e.g- if one pursued the Quarian Ark but was unable to catch up to it. Especially with all the implications that could have (learning what they are, the Initiative learning what might have happened to the Milky Way etc.) as well as the tensions with the Angara of having brought such a threat, maybe even luring it into conflict with the Kett before somehow using the Remnant to bring it down.
But on the other hand, there's a reason the game is set in a new galaxy, to get away from that baggage. It was cool finding out that the Benefactor knew about the threat, and that was what motivated them to back the Initiative, but beyond that I think it's better just to leave them in the past.
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