9 years ago
Time for a compliment, EA
Don't worry, no spoilers. I will never refuse to give credit where credit is due. Hope others give their impressions to compare to this. I just finished the game a second time, despite the bugs ...
Not a bad game at all - but to say it puts other games to shame is a very vast and unfounded statement.
Even as somebody who likes the game - I can't ignore glaring design problems like;
1. The broken research economy, 4 runthroughs and exploited for 2 months and I STILL Don't have more than half of everything researched. The game demands like 10 playthroughs to get all gear to rank X. All this focus on opening power diversity - but now gun diversity has been obliterated.
2. Broken enemy scaling, play after level 80 and you're punishing yourself. (Weapons cap at 80, you can reach Rank 6 in a profile by 80 - it is our effective cap, but enemies continue to scale to 132, getting stronger while we no longer do.)
3. The fact that choices mean not a thing outside of narrow and unimportant details - there is no real long term consequences to what you do. I think the biggest impact in the choices is who shows up in the final run - and even then - I gave Velez Kadara - and yet Sloane still shows up to fight for me... like lol....
4. The fact that dialogue is short sighted - and often when you pick and option, what Ryder says after isn't even relevant to the choice you made.
The game's combat and environments are stellar - but as a whole this game lacks too much or does things in stupid ways that make no sense. It is the worst game in the series thus far - and it could put other games to shame, but those games would have to be awful to begin with.
I've played this game 4 times, obviously I enjoyed it enough to do so - but having seen all it has to offer, and how it offers it all - I could never rate this game above 5/10, and it disappoints me to say that, as somebody who's bedroom is littered with ME products. I love this series - but this game has alot more fixing before I will give EA any credit.
Variable based text in codex is something even I can do in RPG Maker with 2 minutes of work, I'm not even talking out of my butt here - the feature you're praising is something that takes little to no development effort - it's not really an impressive feat to me personally, but if you enjoy it then I'm in no position to take that away from you.
Why do you need to research everything? Whats the point in researching stuff you dont need. I had way more points than I ever needed for my gear in a single pt
@Nykara360 wrote:Why do you need to research everything? Whats the point in researching stuff you dont need. I had way more points than I ever needed for my gear in a single pt
So did I on my first playthrough, however in my recent ones, think they decreased the heleus points... I still scanned as much as I did during my first playthroughs, but I didnt have enough points for a set of heleus equiptment. Initially I wanted a isharay, dahn and helus icon armor, but in the end, I dont have enough points and was stuck in a situation where I had to diversify. So went with the remnant armor, black widow and kept the dahn shotgun. Having said that I have tons of milky way and remnant points, it's just the heleus ones that I was lacking.