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@DarthLlama wrote:
Another good one is the Fusion Mod of Biotic Mastery which gives you a 30% boost to biotic damage with the cost of 20% reduction in all other damage. I don't like this one as much because I prefer the recharge speed bonus of the previous mod, but this is still a good way to go. This mod is earned by defeating the Architect on Eos.
I'm going with this for my Vanguard build. With the pod -10% to other damage is negligible, but 30% makes a difference. I find recharges being fast enough as it is (for annihilation/charge melee style anyway).
@Vellu78 wrote:
@DarthLlama wrote:
Another good one is the Fusion Mod of Biotic Mastery which gives you a 30% boost to biotic damage with the cost of 20% reduction in all other damage. I don't like this one as much because I prefer the recharge speed bonus of the previous mod, but this is still a good way to go. This mod is earned by defeating the Architect on Eos.
I'm going with this for my Vanguard build. With the pod -10% to other damage is negligible, but 30% makes a difference. I find recharges being fast enough as it is (for annihilation/charge melee style anyway).
That's also a good way to go, no real wrong answer.. just personal preference.
Bonus Damage is always a good thing, I have found that both mods work really well. I also use a ton of biotic augments on my crafted gear for Biotic Damage and Recharge. When you put it all together, you can pretty much spam high damage biotics at will. Quite a bit of fun. 🙂
- Anonymous9 years ago
i've found that i rarely use mods, as imho most of the negative traits don't seem to balance all that well, or they just don't fit my play style.
- 9 years ago
@CasperTheLich wrote:
i've found that i rarely use mods, as imho most of the negative traits don't seem to balance all that well, or they just don't fit my play style.
Tend to agree with this. They are of the min/max state of mind, for them to really be beneficial pretty much have to focus on the positive side of it. Perhaps not counting the Adrenaline one.
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