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They really unnecessarily limited the game. Like they thought this was League or something that needed fine tuning and tiny numbers. No, this is a singleplayer or PvE game where you want the players to feel like they're some awesome transhuman with an AI in her head.
They play it up with Alec switching profiles constantly on Habitat 7, but you just cannot do that. The game actively discourages you from switching profiles.
• There is NO reason switching profiles should put anything on cooldown.
• Active abilities from one profile should remain active when you switch.
• Profiles should be shown in the main radial menu and not hidden under another layer (Have to press X when in the quick menue just to see them)
Do these and it'd actually feel really great like part of your character. It's what makes Ryder special, allegedly. With it gimped like this there's little reason to bother switching, and it's actively a detriment to bother in combat. She just feels like any other character as is.
There is no reason not to go all out with profiles. Any little balance change to hold it back? No, don't do it, it's unnecessary and just makes the experience less engaging. I lends to the overall feeling that Bioware preemptively nerfed everything severely before release.
I have never once switched profiles. After looking at the mechanics involved, it's mildly interesting to 'unlock' profile options, but nothing more.
As a soldier, I use concussive shot, shockwave, and lance. That's it. I developed singularity for use later in the game. Can kill everything with no problems. Some things can be bullet sponges, but that comes down to weapon selection, not skill use. If I ever need to, I've already unlocked all of the profiles anyway.
The real trick is bringing the right team with you. Fighting worms? Leave Drack on the ship and bring Liam, and that sort of thing. I'm only playing on normal settings. Maybe playing on harder settings would make it matter more, but for the most part it's no challenge at all downing groups of enemies while hardly even getting hit.
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