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@ViViD_Prime wrote:the tempest is a luxury yatch though with the Frality of a glass sculpture i still maintain that the ship makes little sense for a explorer its like sending 280 year old miranda when you have a Galaxy [normandy class blueprints] the tempest just screams please shoot me alien overlords because i have not the shields or the hull to take any real hits ... meanwhile the normandy is tanking hits like a boss :D
The Tempest was only designed for localized exploration of Heleus. And remember, the cluster was already predetermined to be suitable for life and theoretically safe (ignorantly not accounting for 600 something years of change, but we'll ignore that). So, it wasn't purposed for combat.
Additionally, someone mentioned the 4 beds probably wouldn't be used for hot-racking. I would disagree. The primary crew is cross trained, just like we were on subs. Even though you always see the crew when you're on board, that is so you can engage with them. Would it be "immersive" to have someone sleeping? That is totally up to the player (for example, it would break my immersion, because I wouldn't want to go wake someone just to have a conversation, but would need to have the conversation). So from a dev perspective, it makes sense for them to be awake when you're on board for the game to progress correctly. However, in big picture terms, Suvi and Kallo would never be asleep at the same time. Gil and Kallo would never be asleep at the same time. Just a couple of examples.
BUT, if you really want to get to the core answer, the racks are just a token representation of the sleeping quarters. It isn't meant to represent a one for one. Just like the colonies. If anyone thinks any of those colonies you setup can support tens of thousands from the Arks, you're smoking some serious weed (please pass it along). In fact, they couldn't even support 1000 colonists. But they are only meant to be a token representation. This isn't Skyrim or Witcher where every single person literally has a house, bed, campsite - something. Much smaller scale.
It's only eleven people, three of whom figured out their own lodging instead of sharing beds. Peebee took over an escape shuttle (her bed is inside, thanks to her issues). Jaal brought his own bed and took over the engineering lab. And Dracks seems like he just wants a room to sleep against a wall or something. Four bunkbeds and the captain's bed. Someone (or two) has to be awake to stand watch and keep the ship running. And with hot bunking (if they don't just take over a room to sleep on a couch or something) so eight or so people have to figure out how to share four beds. They probably only spend 7 to 8 hours in bed (maybe less with some technological assistance).
They probably have a few more people than the ship is technically laid out for, but it's not a big deal. People adapt and have lived in worse confines. I mean families used to share one bed in some cultures (especially the colder climates).
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