Forum Discussion
I'm pretty proud of my Ryder.
Its funn how @lexandro_Albion created a Reyes clone and @admcmei86 a Sloane lookalike 😃
- 9 years ago
Much easier to make 'good looking' Ryders now, I think.
- Anonymous9 years ago
Funny thing is I made the face long before I knew of and met Vidal. Was a bit surreal meeting him at first lol.
- Anonymous9 years ago
@RoastPotato26 wrote:Its funn how @lexandro_Albion created a Reyes clone and @admcmei86 a Sloane lookalike 😃
I know, right? When I met her I went "mom...?"
For a long time I thought "oh they just reused the model in the CC and made it younger" but then I saw the CC again and the basic character is actually very different looking. So it was all me!
- Anonymous9 years ago
Can I tell you guys the truth? Everyone has complained about how "oh they made Sara ugly!" but you know what? I actually had a lot harder time making a good looking male. And I'm not even satisfied with the final result. It's a lot harder to just make a young-looking, good looking Ryder like the default one. The male model is better animated, yes, but the female model is a lot easier to be made to look good.
- EgoMania9 years agoSeasoned Ace
@admcmei86 wrote:Can I tell you guys the truth? Everyone has complained about how "oh they made Sara ugly!" but you know what? I actually had a lot harder time making a good looking male. And I'm not even satisfied with the final result. It's a lot harder to just make a young-looking, good looking Ryder like the default one. The male model is better animated, yes, but the female model is a lot easier to be made to look good.
I think there are a couple of different issues going on at the same time. There is the point that the default Sara Ryder looks nothing like the model they used for her and on top of that how sort of cartoony they made her face. Which was not what they did with Scott.
Secondly there was the complaint about being able to create a good looking female. In the end this complaint actually had different causes than some of us (myself included) thought. By playing a higher resolution in combination with the improvements in the patches, I've learned that ME:4's baseline experience was built around higher resolutions and there just was a huge lighting/shading issue that has been improved upon. The lack of customisation options also didn't help but that's also been improved a bit now.
I do not play male characters generally, but I can imagine that there could be similar issues and well generally male players who play male characters tend to care a bit less about the appearance of their characters. Don't want to go into too much stereotyping but I reckon that as long as you have cool armour and big guns the average male gamer may not care so much about the rest.
Doesn't mean it's all like that of course. You obviously care and I'll tell you that this is also a big reason why I don't play male characters because they generally look goofy or just plain boring.
- 9 years ago
my Ryder left is my current 1.08 and the right is the pre 1.08 version.
- Anonymous9 years ago
@EgoMania wrote:
@admcmei86 wrote:Can I tell you guys the truth? Everyone has complained about how "oh they made Sara ugly!" but you know what? I actually had a lot harder time making a good looking male. And I'm not even satisfied with the final result. It's a lot harder to just make a young-looking, good looking Ryder like the default one. The male model is better animated, yes, but the female model is a lot easier to be made to look good.
I think there are a couple of different issues going on at the same time. There is the point that the default Sara Ryder looks nothing like the model they used for her and on top of that how sort of cartoony they made her face. Which was not what they did with Scott.
Secondly there was the complaint about being able to create a good looking female. In the end this complaint actually had different causes than some of us (myself included) thought. By playing a higher resolution in combination with the improvements in the patches, I've learned that ME:4's baseline experience was built around higher resolutions and there just was a huge lighting/shading issue that has been improved upon. The lack of customisation options also didn't help but that's also been improved a bit now.
I do not play male characters generally, but I can imagine that there could be similar issues and well generally male players who play male characters tend to care a bit less about the appearance of their characters. Don't want to go into too much stereotyping but I reckon that as long as you have cool armour and big guns the average male gamer may not care so much about the rest.
Doesn't mean it's all like that of course. You obviously care and I'll tell you that this is also a big reason why I don't play male characters because they generally look goofy or just plain boring.
I think I agree, and also I think it basically it feels "off" for us heteros who usually play female to not be attracted to our character and makes us feel less satisfied and care less. I'm basically forcing myself to play a male on the ng+ because: 1) I just want a different as possible experience from the first playthough and 2) I want to romance Cora.
- 9 years ago
admcmei86 wrote:
I think I agree, and also I think it basically it feels "off" for us heteros who usually play female to not be attracted to our character and makes us feel less satisfied and care less. I'm basically forcing myself to play a male on the ng+ because: 1) I just want a different as possible experience from the first playthough and 2) I want to romance Cora.
on PC you could try using the romance anyone mod. but it is quite broken from what i have heard with all the missing dialogue.
at least default Scott looks kinda normal. and he looks like his face model unlike Sara.
but i do wonder how many of the games problems are because of frostbite. and how the game would have been if they just had used Unreal.
About Mass Effect Franchise Discussion
Recent Discussions
- 22 hours ago
- 2 days ago
- 3 days ago