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Thank you for the reply.
I know about the game mode setting on the tv display. I am using a PC monitor. Im sure its not the cause.
The lag is a part of the way the game was made.
If one of you community managers have the ability to send this request to the people in charge at EA of fixing the game, I would be thankfull and the NFS gaming community would also.
Can you please reply if this is possible to do ?
The solution would be to make the steering wheel animation in the game be in real time with the joypad stick control, currently the wheel in the game always steers with the same speed, regardless of the speed the player turns the stick on the controller. That is why to the player this looks like laggy steering and the game is not precise to steer, it feels like driving under the influence or something simmilar.
I think the software team at the game developer will understand the problem, and fix it with a software patch.
Thank you for all the work you do, to you the community managers and also to the development team.
Could I also ask what is the best way to send patch suggestions to the development team, from a gamer ? (what method has the most probability that they will read it and fix it ? )
I am aware that in most cases, videogames get patches for a few months after release, then it stops being patched. (It depends on the publisher and their way of supporting a game after release ).
Thank you for the answers.
The game is almost unplayable, I played a couple of NFS games across the years and this time in the NFS Hot Pursuit Remastered, the car is simply uncontrollable. A simple press of the steering buttons sends the car into the sides and if you manage to avoid that, it takes seconds before you are able to put it back into a straight line.
Last year I finished The Run (had it for several years but never really plaied it), that 2013 version was a lot more realistic, allowing you to go out of the track into the sides and the steering in it was working very well.
Perhaps an option to set the steering sensitivity could fix this easily. From my real-life driving experience (for sure not at this speeds) - the way it works at this time in the game is simply un-natural.
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