Looks like grainy film
I've noticed that all of Need for Speed Rivals looks like a movie that was shot on grainy film, as if there was some kind of gauze over the lens of the camera. One thing that every Criterion racing game has ever had is a very good sense of light and space. During the daylight period, when the sun was high, everything was clear and "real" looking. That is not the case in this game, where it always seems to be hazy. The best thing about NFS Most Wanted and Hot Pursuit and even Burnout Paradise was the light and the way you could see into the distance. Now, maybe in an effort to make it look like a movie, they've taken that away.
Does anyone know if there is a graphics setting that can fix this? I've tried turning off ambient occlusion, but that didn't do it. There doesn't seem to be very many graphics options on the menu.
I love the way dust seems to kick up when driving on dirt, and the graphics of the game are artfully done, but I'd really like it to not have "film grain". Any
ideas?
I am on PC, with a decent video card (Radeon HD 7870).
You didn't mention what platform you're on, but if it's PC alot of it is caused by the 30fps cap. Everything would be sharper and more clear at 60fps. If you want to see it for yourself, force Most Wanted 2012 to 30fps and see how ugly it gets. The other part is the Frostbite 3 engine. It just has a grittier look to it than the Chameleon engine Criterion used. The Run looked similar to Rivals and it ran on the Frostbite 2 engine.