Need For Speed 2022 Needs
Need For Speed 2022 needs the most important detail is with support because if you add cars that are just fine and expansions that is fine too. But other than that the number one objective is NFS is an illegal street racing game and if Criterion can just put a purposeful multiplayer like for example for multiplayer you go into races where you have to beat people in an F1 or motorsport like points system like 1st is 20 points and 2 points down each position for unique one of kind cars, rims, paints, parts and etc. To order to have more points is to get to finish in a high position in a race and the heat meter can be the multiplier for the points but if you escape the cops after each day or night the heat meter will instantly go up each day in after a race. So after five days, it should be Heat level 5. The player can bank points or keep racing and earn more points. For the points system the more days you escape the more risk and difficulty it will become. So this is a risk or reward type multiplayer and that's what I like and many purposes like trying to reach the goal of getting this Team Need For Speed car or Speedhunters cars, Concept cars and even put SEMA cars I want cars to be desirable for the eye to see. Going back to the multiplayer, there will be a racer showdown and there will a crew battle. The racer showdown can be your single-player tournament for one-of-a-kind car rewards and the crew battle will be a collective group of players in a team. The difference is the crew battle you can only bring one member as your wingman for fairness. In the racer showdown, everyone is going to compete on their own including members of your team.
The Physics needs to be better if you look at Project unite for NFS Heat the feel a lot more natural and the graphics are more clearer and colorful.
Hey there @HELLFIRETIGER13 Sorry for the late response. Thank you for your feedback, I'll pass this on to the team🦾