Forum Discussion
When the game lags, does the screen turn bluish? If so, this is a graphics issue with Undercover not being able to keep up, especially in areas with lots of buildings like Palm Harbor.
Some players also reported a game aspect as lag. If you use an analog controller, the game penalizes the player if a car touches something off track, which slows the car down and reduces control inputs for about 1 second or so. Contact with other cars doesn't trigger the slowdown, only contact with stuff like the walls on the side of a track. The slowdown doesn't happen if you use a digital controller, and instead the game tends to speed up the car for a short time. For a digital controller, using the handbrake for a brief moment can also speed up a car (game bug).
There are two patches for Undercover: patch 1.0.1.17, and patch 1.0.1.18. Patch 1.0.1.18 adds a challenge series, which when completed (if all gold), rewards three special tier 1 cars: Dominator Z06, Speed Machine 911, and Battle Machine RX7 . The challenge series can be run before doing career mode, allowing a player to use any of those three special tier 1 cars for career mode.
Getting back to the bluish screen lag issue:
It's possible that patch 1.0.1.17 fixes this. The last patch was 1.0.1.18, but I don't see it at ea downloads.
ftp://largedownloads.ea.com/pub/patches/NFS/Undercover/
http://largedownloads.ea.com/pub/patches/NFS/Undercover/
You can do a web search for find patch 1.0.1.18 for Undercover. I have the US version, so my patch is NFSU_v1.0.1.18_enUS.exe.
There is also a registry setting that might help, changing "g_perf", from 0 to 2 may help with the lag.
[HKEY_LOCAL_MACHINE\SOFTWARE\EA Games\Need for Speed Undercover]
"g_PerformanceLevel"=dword:00000000
[HKEY_LOCAL_MACHINE\SOFTWARE\EA Games\Need for Speed Undercover]
"g_PerformanceLevel"=dword:00000002
The patches and/or the g_perf... changes fixed the bluish screen lag, which I now only get if I'm recording using something like fraps.
- 8 years ago
It has always had this problem of lag and freezing up.It is not your rig it is the game and it freezes up when you want to tune you car up like tune up the tires or body kits.It all freezes up on you.It has always probably on the PC version.The patch is no good as some pursuit barriers are missing and it the whole car stats are wrong.This game needs a big fix which it has yet to get.It was just a rushed game by EA on Part of Black Box.
I am a Veteran player of NFS.I retired after World went down as the car stats could never be fixed played it when it went live and stopped when the servers went down,
There really needs to be a good fix for Undercover.
- 7 years ago
your solution didn't work.. as for all the solutions .. problem persists and i don't think EA cares enough about this...
- 7 years ago
Assuming your system has a dvd reader (probably reader/writer), and if you are not running Windows 10, I recommend buying the original EA DVD version of Undercover, which is less than $10 at online stores like Amazon, but new copies will be getting scarce soon. With the EA DVD version, the graphical lag issue was fixed with patch 1.0.1.17 or better still patch 1.0.1.18 which also adds the challenge series which includes 3 special tier 1 cars you can use. It appears that EA shutdown their ftp and http sites that had the patches, so you'll need to do a web search to find and download patch 1.0.1.18.
- 7 years ago
Perhaps it's because I'm still running Undercover on Windows XP, with the original EA DVD version, patch 1.0.1.18, I'm not getting lag, except in some rare cases when I'm recording a video using fraps. In this video, you can see the blue screen lag at 42 seconds into the video. I go a bit slower on the second lap to avoid this:
https://www.youtube.com/watch?v=NJfVaU3OPK8
In this video, I run the Audi R8 speed test vehicle up to 453 mph, no lag.
https://www.youtube.com/watch?v=F1sQAayKZcQ
In this video, although the game gets slightly behind in rendering track side objects , there is no lag:
- 7 years ago
I have the exact same issue when running the game.
Ive bought it yesterday on origin and at the first launch it was lagging as hell, even at the lowest settings at 640x480 with everything set to low.
I then set everything to their highest settings with vsync on and ran the game again, it was less lagging, but still I felt a kinda stutter every 2 seconds.
I guess there's something to do with the elusive frame timing ( https://medium.com/@alen.ladavac/the-elusive-frame-timing-168f899aec92 )But what I find really annoying, is that the game are rendering the user interface at the native aspect ratio of my large (16:10) screen while I have chosen the 1280x1024 (4:3) resolution.
Because I have that lovely 4:3 button on my screen I can squeeze older games at their proper ratio.
So there might be some settings somewhere hidden in the game folder that I can change for the proper aspect ratio of everything including the HUD.
Some google answers for the stuttering said it is because of windows 7 that are not compatible, and shall run on win xp.
I have an old core 2 duo with gefore 9800gt lying in the garage that I might give it a spin very soon to see if the windows theory it is a myth.
My computer are i7-6700k with gtx 980ti, so it should'nt be a problem running it.Ill keep ya updated
- 7 years ago
1280x1024 is 5:4 aspect ratio. 1280x960 is 4:3 aspect ratio, one of the ones I use with my CRT monitor. 4:3 ratios available on my system: 640x480, 800x600, 1024x768, 1280x960, 1600x1200, 1792x1344, 1920x1440, 2048x1536.
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