6 years ago
NFS Heat Level 3+
Can we please talk about how ridiculous the cops become overpowered after heat level 2? EA has made this awesome atmospheric night time mode where the cops are truly out to get you, but they're so ov...
@HowlingBeast wrote:@immortalcons That's the point. If you can't stand the heat then get out of the kitchen. I don't have any problems with the cops because with the elite repair kit you can take them long enough. Maybe wait to get to heat lvl 3+ when your rep is on the same lvl.
Erm, they catch up to me when i am going a solid 140mph and they catch up, like i am standing still and that is fine??? sorry, but no....same speed, sure, aggressive sure, but not tough like a tank AND going above 240mph..
they are cop cars, not Armour Divisions.
They could make it based on heat levels and car ratings.
1: Scales to the car they are chasing
2: Does not exceed the max speed of the car they are chasing by 150%
3: They can be demolished by ramming into the side of their car and hitting solid walls and that demolishes them which is realistic
4: If you cause them to crash, but not get demolished and they get 1000yds behind us, they should NOT be able to catch up within 2 seconds while our speed has remained constant.
So, if they do this right, it will go like this:
Heat 0: Their stats are 50% of our current car's stats
Heat 1: Their stats are 75% of our current car's stats
Heat 2: Their stats are 100% of our current car's stats
Heat 3: Their stats are 125% of our current car's stats
You get the idea.
The health of the cop cars should be based on the cars themselves, a basic cop car should not last the same time as a car built to take a harsh beating...it makes no sense for them t be as equally as tough.