[NFS Hot Pursuit Remastered] Patch 1
Hello there!
Today we're releasing Patch 1 for Need for Speed™ Hot Pursuit Remastered - here are the update notes:
Audio
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Fixed an issue that could cause audio stuttering during races and cinematics.
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When you change the VOIP / Microphone settings, it should now persist to the lobbies you join going forward.
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VOIP system is now working as intended if a headset is plugged in after joining a multiplayer lobby.
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Speech to text should now be functional for players on the same platform.
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A similar issue also affected the text to speech audio being distorted, this is now resolved.
Lobbies
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Interceptor lobbies should now be limited to two players, as intended.
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The “Change Access” menu now properly disappears after a selection is made.
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Fixed an issue where players wouldn’t transition from the lobby to the race.
Visual / UI
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Players should no longer see voice icons from other platforms. In-game voice chat is available when cross-play is turned off. When cross-play is turned on, voice chat is restricted to each platform’s party chat system. This hint is now also shown in the privacy settings.
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You should no longer be able to get stuck on the driver details menu.
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When a friend beats your time, the correct date should now be displayed in the Autolog notification.
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When busted as a racer in a Hot Pursuit multiplayer event, the player list is now only shown once on screen.
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Autolog notifications should now display in the respective language if you change the console language and local settings.
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Trophies you should receive (for Cop / Racer ranks) should now unlock correctly, even retroactively if there are any you should have received, but haven’t.
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When using custom colors, the color displayed in the “last/recent” slots should now display correctly. It did most of the time, but there were a few scenarios where it wouldn’t.
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Fixed an occlusion issue on a mountain along Boulder Road.
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The Porsche Boxster Spyder now allows you to recreate “Speed Yellow” using the custom color palette.
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Some events were missing Speedwalls, these are now present and visible on the career map.
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The “Beauty and the Beasts” summary screen now shows the bounty earned for placing 3rd.
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When losing connection and reconnecting, the player avatar is shown correctly on the Speedwall.
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Notifications that a friend beat you in an Intercept event will no longer be cut off when scrolling at the bottom of the map screen, nor should they display random question marks.
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During the Most Wanted event intro, the correct names and symbols should now be displayed above vehicles.
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You should no longer encounter a short black screen when going to submenus from the pause menu during a multiplayer race.
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The car shadow should no longer flicker in the Police Station parking lot on Cascade Terrace Road.
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When you are viewing your own profile on PS4, the game you’re currently playing is now correctly shown.
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After sending/receiving a game invite request from a friend, a confirmation notification will now show as intended.
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When you’re in a single player race, the correct game mode is now reflected in your friends list and dashboard.
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The player avatar frame now disappears after the first loading screen.
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Player avatars should now be better aligned with names in result screens.
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When cross-play is enabled, the platform identifier should now also show next to the name during a race, not only on the leaderboard.
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With cross-play enabled, all platform identifier icons have the same shade / opacity of white.
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The VOIP icon no longer overlaps player names in cross-play multiplayer race outro screens.
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Players can now be added to the friends list from the “Recent Players” tab.
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In Photo Mode, the top part of the police car sirens is no longer blacked out when the “Show Damage” toggle is set to “on”.
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Removed a redundant line from the User Agreement.
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After changing the resolution multiple times, the intro cinematic to “My Career” should still render at full screen now.
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As some if you had pointed out, there was a Rank 21 shown as next rank. This was unintended and has now been fixed - Rank 20 is the highest rank.
Localization
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Traditional Chinese: The “Jammer” text in the HUD is now in the right place when all charges have been exhausted.
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All languages: Updated the localized Technical Support files in the Support folder of the game installation.
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Spanish: Long player names should no longer be overlapping in the “autolog recommends” section.
Stability
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When the “Most Wanted” quits during an ongoing race, all players should return to the menu as expected.
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Fixed an issue that could cause the game to crash when selecting career events.
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Restarting an event multiple times should no longer cause the game to crash.
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Fixed an issue that could cause the game to crash when selecting the Autolog Recommends menu.
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When joining a friend’s lobby while in photo mode, you should no longer encounter a black screen.
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Fixed an issue that could cause a crash during an arms race session.
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Fixed two issues that could occur during the “Unreasonable Force” event.
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Resolved an issue that could lead to the game hanging when sharing your time on the wall.
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You should now be able to frictionlessly join a friend after your game has been suspended on your console for a while.
Xbox
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When switching controllers while the Xbox menu is open, the game should now behave as expected when hitting the “back” button.
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When disconnecting a controller while on the title screen, the button prompt to continue to the next screen should still be displayed.
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Fixed an issue that could cause a crash when you started the game without being signed into your profile.
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From the wall, you can now access other players’ gamercards.
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“View Player” prompt no longer appears on the friend list screen if your friend list is empty.
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When using “instant sign-in” and having the console powered down to stand-by, rebooting and resuming the title should now work smoothly.
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Other Xbox players are now identified as such before and during races.
Nintendo Switch
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Online status of friends is now showing correctly in the friends list.
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Improved visual performance on Barnstormer, Awe Inspired and Under Pressure.
Steam
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The Steam client should now show the “Badge” section for Need for Speed™ Hot Pursuit Remastered (not related to the client update, but might as well mention it here).
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The game doesn’t show “pre-purchase” anymore instead of the normal buy option.
My personal favorite
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The title will now be correctly spelled “Need for Speed™ Hot Pursuit Remastered” - with a lowercase “f” - on the PlayStation store.
Download sizes (approximations):
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PlayStation: 172 MB
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Xbox: 423 MB
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Origin: 426 MB
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Steam: 508 MB
See you on the streets of Seacrest County.
/Atic