Forum Discussion
I made some screens from the places where the drops are damn extreme.
http://abload.de/img/nfs142013-11-2719-50-6yxx6.png
http://abload.de/img/nfs142013-11-2719-51-khbrk.png
And those two positions are about here: http://abload.de/img/nfs142013-11-2719-50-helgz.png
Next:
http://abload.de/img/nfs142013-11-2720-03-xrita.png
And on the map: http://abload.de/img/nfs142013-11-2720-03-1icui.png
If you drive to the left directly next to that ship the framerate is just pain in the...head...definitly in the head...and nothing else ^^
Next:
http://abload.de/img/nfs142013-11-2720-04-r0o3r.png
And on the map: http://abload.de/img/nfs142013-11-2720-04-fjrzk.png
This one is interesting. The Framerate makes a huge drop if you take the right way, but only if you drive in the direction you can see on the screenshot. If you COME from the direction you can see on that screenshot, the framerate still drops, but ist nearly 10FPS better than the direction you see at the screenshot.
Next one:
http://abload.de/img/nfs142013-11-2720-08-dpj7q.png
And on the map: http://abload.de/img/nfs142013-11-2720-08-3ejw7.png
And the last one:
http://abload.de/img/nfs142013-11-2720-09-88k74.png
And the map: http://abload.de/img/nfs142013-11-2720-09-i5kyf.png
That does not mean that the framerate only drops here. The 30 FPS doesn't get hold nearly everywhere in the game. There are some places in the far east where the framerate is much better. But I can't hold 30FPS constantly anywhere.
These are only some places where the drops are just...crazy!
Nice screens, chaz0r.
It will help the devs fixing this. (I hope)
Btw, what antialiasing do you use?
SweetFX or resolution scaling?
- 12 years ago
I don't use real AA. I use 2x Downsampling which improves the missing AA a lot and also improves the textures.
You can do that in the command line with -Render.ResolutionScale 1.5
If your PC is strong enough you can even try 2.0 instead of 1.5. That would be rendered 4K resolution.
(And no...the Framerate and FPS drops are exactly the same without downsampling) ^^- 12 years ago
Ah yes. I also tried downsampling, looks really nice.
It shouldn't be needed for a game that uses Frostbite 3 though.
- 12 years ago
The next surprising result: Used my old monitor which needs a 1280x1024 resolution. Guess what? Even no changes there 🙂
- Anonymous12 years ago
@Chaz0r wrote:I don't use real AA. I use 2x Downsampling which improves the missing AA a lot and also improves the textures.
You can do that in the command line with -Render.ResolutionScale 1.5
If your PC is strong enough you can even try 2.0 instead of 1.5. That would be rendered 4K resolution.
(And no...the Framerate and FPS drops are exactly the same without downsampling) ^^What graphics card do you have? I've noticed some slight loss of smoothness near there but nothing major.
It almost feels like the game has artifical limits in place which prevent it from using all resources...or the limit is Core0's clock with all effects being handeled by the CPU on a single core load...cuz Core0 is the only thing close to running out of joice at any point on my system.
- 12 years ago
What graphics card do you have? I've noticed some slight loss of smoothness near there but nothing major.
It almost feels like the game has artifical limits in place which prevent it from using all resources...or the limit is Core0's clock with all effects being handeled by the CPU on a single core load...cuz Core0 is the only thing close to running out of joice at any point on my system.
I have a GTX660 with 2GB RAM. The usage of the graphic card is in average at about 60%. For a game with a limit of 30 FPS that should be okay.
The CPU usage seems strange to me, though. I have core i7 3770 at 3,4Ghz (4 physical cores, 4 virtual cores). In average the game uses just about 25% to 26% of my CPU.
I think thats not that much and maybe thats one reason for the problems.