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e_SonOfAnder's avatar
6 years ago

Performance upgrades, engine swaps, and top potential for cars

Hi folks,

Overall, the game is quite a bit of fun, but now that I have hit the sort of "end game", as it were, I am seeing some bizarre things with the cars and their performance upgrades that don't make sense, and the whole system is very unclear from a player's perspective.

Specific example, take the McLaren 570s and the McLaren P1.  On the 570s, the most expensive engine swap has the highest potential power and stats. Makes sense.

On the P1, though, the most expensive engine swap has lower max stats than the stock engine. On top of that, the P1 with the same performance parts as the engine swapped 570s is lower performance. So how is a player supposed to know if a new car is actually going to be a real upgrade? You cannot see the engine swap options until after you have purchased the vehicle.

It is already difficult enough since the performance ratings are based purely on top speed, making higher PR non-street/race vehicles significantly more difficult to do, but without even knowing what the real potential performance of each car is just adds a very serious pain point.

I know you were trying to move away from how Payback handled the PR and vehicle types, but this solution hides too much from the player for them to be able to make informed decisions in the game.

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