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Anonymous's avatar
Anonymous
12 years ago

Re: Locked at 30 fps on PC

Edited -

Need for Speed Rivals - Game update – Patch 2

  • Improvements to performance and frame rate

__________________

Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
We are listening and targeting 60 FPS in the future.

We don't have an ETA for this at the moment but we hope you find this info helpful.

11 Replies

  • Anonymous's avatar
    Anonymous
    12 years ago

    "Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive."

     

    30 fps is classed as smooth experience ???  SINCE WHEN ???? They obviously haven't played any games above 30 fps. Because 30 fps is quite frankly HORRIBLE !!!

     

    "We are listening and targeting 60 FPS in the future."

    Believe it when I see it !! Thankfully I only played it round my friends and I didn't actually buy this JUNK ! He feels totally cheated!! I actually feel sorry for him.

    I'll make you a deal EA ... I'll buy this game when you fix this STUPID decision!!! I guarentee by that time I'll be able to pick the game up for about £5 !! Instead of the overpriced rates that we have nowadays.

    In the meantime I'll stick to playing some REAL racing games with some respectable FPS!!

    Better fix it quick... all the reviews are saying that this game is 30FPS and is a DISAPPOINTMENT !!! Continuously hurting your reputation!! Think someone needs to be fired for making that bonehead decision!!

    "OK guys, next project is a new fast action Need for Speed game.... we're going to make it at 30fps!!!"      FACE PALM !!!!!!!!!!!!!!

    😕mileylol:


  • @eanajat wrote:

    Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

    Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
    We are listening and targeting 60 FPS in the future.

    We don't have an ETA for this at the moment but we hope you find this info helpful.


    Thanks for the information.

    Although the game should have been released without this cap, I'm happy they will fix this.

  • Anonymous's avatar
    Anonymous
    12 years ago

    Massively dissapointed. I am a PC gamer and spend extortionate amounts of money on hardware for a reason. That reason is not 30fps. Other racing games without this restriction feel better to play, plain and simple.

    I was really hoping Next Gen consoles being closer to PC's in arcitecture would make for better Ports, but this is clear evidence that I am wrong and the developers just dont care about PC Gamers.

    p.s Make cut-scenes skippable, thanks.


  • @eanajat wrote:

    Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

    Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
    We are listening and targeting 60 FPS in the future.

    We don't have an ETA for this at the moment but we hope you find this info helpful.


    If the developers will fix this issue I will consider buying it, but at the moment right now with the game at this current state I won't

  • Anonymous's avatar
    Anonymous
    12 years ago

    @eanajat wrote:

    Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

    Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
    We are listening and targeting 60 FPS in the future.


    Well that's nice. Or not. For people who have screens rendering at 60Hz which is twice the frame rate the game runs at it literally causes headaches and eyestrain from not syncing with the refresh rates.

    Not only that but 60Hz is too low for some people who prefer 90/100/120/144/160Hz for their eyes to be comfortable. Having looked into this topic a lot I find that design decision absolutely awful.

    If you watch the game on a 144Hz monitor forced to sync at 30FPS it feels like watching a slideshow with nothing even close to resembling a "smooth experience".

     

    I think instead of targeting 60 FPS, you should adjust your design profile to disconnect FPS as a limit and look to have a low limit on average hardware of 60 FPS. The current method is totally ridiculous and every game that's had it in the last decade has been panned for it.

     

     

     

     

     


    @giggaman1228 wrote:

    This thread is kind of amusing to me. Lots of people outraged by a game running at 30 FPS...For me, it's still very fun, but if you really have that big a hangup over FPS, oh well..


    Cool beans enjoy yourself, however while you can, others can't because of eyestrain, nausea and headaches induced by the low FPS. Hell I get that when I go to the cinema and watch it at 24-30 FPS for a movie. The hangup for some is more than just a few extra frames per second for performance reasons...

  • Anonymous's avatar
    Anonymous
    12 years ago

    @eanajat wrote:

    Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

    Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
    We are listening and targeting 60 FPS in the future.

    We don't have an ETA for this at the moment but we hope you find this info helpful.


    I hope they end up doing it.  I understand the want for parity with consoles, but when the PC has the option of a theoretical MUCH higher maximum performance, to lock at 30fps is a big damper on the desire to play the game.  

    I own a 120hz monitor so I'm already fairly picky on the framerate end and was disappointed that NFS: Most Wanted was locked at 60 but it was still enjoyable and 60 offers a good experience for a fast racer.  I don't think that 30fps is unplayable for racers, but 60 is far preferred.  

    As it stands, I have no plans to purchase Rivals because it's not a game I want to play at 30fps.  If it's unlocked to 60 (ideally any frame rate possible - like 120fps) it definitely is added into the pool of games I want to purchase.  

  • Running at 30fps is not a smooth experience. When something is running at 30fps it's usually a sign to me that something is HORRIBLY WRONG and I go right into the settings to figure out what it is.

    60fps is the standard.

    Battlefield 4 does 60 no problem. The multiplayer in Hot Pursuit (once having vsync open to remove and allowed to run at 60fps) ran fine. The multiplayer in Most Wanted 2013 ran fine.

    There is no reason to have tied the game speed to the framerate. At all. I actually have trouble believing no one in the design team said 'wait a second, hold the hell on, that's the dumbest idea I've ever heard' when it was brought up during dev discussions.

    Your goals are as follows:

    - Unlock the framerate and allow 60fps to be possible

    - Make the game speed NOT tied to the framerate

    I will re-buy the game when these conditions are met - Until then I will be getting a refund and boycotting this title (as vocally as I can through any and ALL social platforms).

    Such a disappointment.

  • Anonymous's avatar
    Anonymous
    12 years ago

    Well said, I'm glad I haven't bought the game. I also won't until these absurd limitations are resolved.

    Some bright boy at Ghost probably thought up AllDrive as the pinnacle of multiplayer experience, and that setting a 30fps limit would be the solution for optimal gameplay.

    Nope!

    Get your head out of your a$$, EA and Ghost. :mantongue:

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    11 years ago

    @EA_Najat wrote:

    Hi guys, we would like to let you know that we have forwarded your comments to the Team regarding this topic. Also they have the following to say:

    Running at 30 fps provides a smooth experience when driving in this open world powered by AllDrive.
    We are listening and targeting 60 FPS in the future.

    We don't have an ETA for this at the moment but we hope you find this info helpful.


    In a racing game? Never. Even Mario Kart on the Wii runs at 60 fps because Nintendo knows the value of an acceptable framerate in high speed games. On PC this is unacceptable.

    Edit: What am I saying... This is unacceptable on any platform.

  • Anonymous's avatar
    Anonymous
    8 years ago
    it has been almost 4 years, did you guys fix the problem yet?
  • It's 2021, Guess they didn't care... Even the "remastered" Hot Pursuit is locked at 60........

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