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Re: Microstuttering + choppy, skipping frametimes

Interesting note - after a bit more testing, I've discovered that the CPU affinity 'solution' (unchecking CPU 0 and only leaving CPU 1-3 checked) definitely gets rid of the stutters and frame drops (even on maxed Ultra setttings), but it WILL eventually (after about 10-15 minutes of playing) lead to the game's framerate completely tanking into the single-digit numbers at some point. What's peculiar is that at that moment, my wireless Xbox One controller will also lose connection and the game will ask me to reconnect it. I'm not sure whether the controller losing connection is a result of the game slowing to a 3 fps crawl, or the cause of it. Maybe the CPU 0 core handles something with regards to the controller and turning it off leads to the controller losing connection and tanking the game's framerate?

Changing power usage to Maximum performance in Nvidia CP didn't help (it was initially set to the default Maximum power, not Adaptive, for me).

Honestly, I don't know what to do now. Stuttering is really obvious and experience-ruining on certain tracks, and the CPU affinity trick works for about 15 minutes, but then seems to completely choke out the game, with me needing to restart the event or the whole game...

7 Replies

  • EA_Lanna's avatar
    EA_Lanna
    Icon for Community Manager rankCommunity Manager
    5 years ago
    Hi @StricMatic,

    Thanks for testing and sharing the results with us. We'd recommend running a Clean boot and then trying it again with a wired controller minus the MSI Afterburner. MSI Afterburner has been known to cause some issues while playing games and removing that plus a clean boot and connected controller may do the trick.

    Could you add what PSU and how old it is in your reply please?

    Thanks,

    - EA_Lanna
  • Some more feedback:

    I didn't have MSI Afterburner running when I experienced the issues, but just in case, I removed it entirely from my system and restarted the PC. Still the same problems.

    I've also tried (according to advice from one player with similar problems) setting both my Nvidia GPU to Max Peformance mode (from the default Max Power) in Nvidia Control Panel, and setting my whole PC's power plan from Balanced to Maximum performance in the Windows 10 settings. Neither helped. The only reason I tried the latter is because I had a sort of similar, Windows 10 related issue a few years ago where the game Bulletstorm; Full Clip Edition would refuse to run at more than 50 fps with Vsync on, but changing the system's power plan to Max performance would fix it and enable the proper locked 60 fps framerate.

    I can't try a wired Xbox One controller yet, but I tried playing the game with the keyboard for a bit (controller wasn't even turned on) and experienced the same problems, so it doesn't look like it has anything to do with the controller.

    Can't check my PSU's specs right now (I'll open the case and post them later) but it's just over 6 years old at this point, like the CPU and the motherboard. I doubt it's a failing power supply, since I've been running newer and more demanding games (like Doom Eternal) perfectly in recent months.

    Also, another important symptom I forgot to mention - the game's menus that feature in-game roads as backgrounds seem to be locked at 50 fps most of the time, and in some cases, even the actual gameplay is stuck at 50 fps (though the frame limit is 60) until I restart the game or change the graphics settings from one preset to another and back. 

    The magic CPU affinity trick (disabing the first core of the 4-core CPU) that I mentioned REALLY temporarily fixes all of the above issues - both the stutering/frameskipping and the 50 fps cap in the menus, but unfortunately always causes the game to almost completely lock up after 15-20 minutes. It's the EXACT SAME issue and workaround that was apparently noted by many players in the PC version of the original game, only the solution isn't quite working for me.

    Hopefully this is enough information and the development team can get a good patch out to fix it, it's really souring my experience. And it's even more grating that it seems to be an issue carried over from the 2010 PC release.

  • bf4l3g3nd's avatar
    bf4l3g3nd
    5 years ago

    you dont have to worry you are not alone with this, i have an i5 9400f, gtx 1660 and 16gb ram and i can barely touch 60 in game, this game is just poorly optimised, im surprised no one talks about this.

  • GK3512's avatar
    GK3512
    5 years ago
    @StricMatic Try Windowed mode rather than full screen,my PC has a i5-3470 and also stucks at 50 FPS in full screen but can reach 60 in Windowed mode.
  • EmersonNeves1994's avatar
    EmersonNeves1994
    Seasoned Novice
    5 years ago

    same issue here

    i5 8300H

    8GB RAM

    GTX 1050 4GB

    I hope EA will soon release a fix for this issue

  • EmersonNeves1994's avatar
    EmersonNeves1994
    Seasoned Novice
    5 years ago

    It has been more than 10 days since launch and EA has not yet released a fix. This is disrespectful to those who bought the game at launch. 😕

  • GENERALZOOL's avatar
    GENERALZOOL
    5 years ago
    @EmersonNeves1994
    There has been worse records. 10 Days is not all that much on the grand scale of things. Just be patient, it should be fixed at some point before the end of the month most likely.

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