Forum Discussion
As an old school gamer (80's baby), I never agreed with the 'always online' setup that console games are switching to now. Why? Because despite to fact that you spent real money to buy a game, you never really own the game.
In short, the game is yours for as long as the servers remain active. When the servers are shutdown, in which EA is notorious for, there goes all the money you invested in the game..
YAAAS lord! I HATED the always online setup, I'm an 80's baby too! I remember when it was just one player and two player games, now it's Multiplayer games, achievements and always online for games! Now consoles have the option to be digital meaning no more discs and installed directly to the hard drive. But I have always hated Denuvo and hated the day they first came around.
Every time I use a game with that crap on it, I roll my eyes and know that it'll push my processor and GPU levels higher than it should and guzzle more ram than it needs to all for making sure the game is legal and was legally purchased by me.
Zero makes a great point on the servers part. Anyone remember Matrix Online? What happened when they shut the servers down? All that money you spent on your avatars in that game wiped out faster than it would take you to answer your phone when it rings. How many Online servers like Matrix Online was shut down and all the invested money, time, effort just got wiped out in seconds? Same with Test Drive Unlimited 1 and 2. The online servers for that game are dead like disco. Leaving just only the single player campaign and that's fine with me.
Eventually I am dreading when they decide to pull the plug on The Old Republic, all the time, money, energy, stress I put into that game is going to be wiped out like the flick of a switch.
Remember H1Z1 anyone still play that?