The Future of NFS — Bring Back True Street Racing with Realistic Physics
EA Games has completely buried the Need for Speed series by breaking the core driving physics and turning the visual style into something cartoonish and disconnected from real street racing. What was once a serious and immersive street racing game has devolved into a shallow arcade with unrealistic car behavior.
Instead of constantly reinventing the wheel, EA should return to the proven concepts that players love:
– the night racing atmosphere from NFS Underground,
– the intense police chases from Most Wanted,
– and the official race events from ProStreet —
all combined into one game with realistic, predictable car physics and modern visuals.
The core problem is that the current physics feel broken and unconvincing — cars don’t behave like real vehicles, but more like toy models. For example, performing a 360° spin at full speed using the handbrake is completely impossible — instead of smoothly rotating, the car freezes in place. This is just one example of how the physics fail to deliver a believable driving experience.
Players want a physics system that feels real, responsive, and predictable — where cars react logically and skilled driving is rewarded.
This is the real formula for success and strong sales.
Everything needed is already there — no need to chase trends or add shallow gimmicks.
Bring back the classic gameplay mechanics and concepts that made NFS great, enhancing them with modern graphics and proper, realistic driving physics.