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Reading between the lines, it sounds like EA couldn't get enough talent to Sweden in order to grow Ghost into a large enough studio to be able to give adequate post-launch support by way of patches and DLC updates. I don't remember Payback having as many "brick wall" bugs as Heat - the ones where people can't even get past the main menu, let-alone play the game. That's kind of a big deal. The forums have been burned to the ground with bug reports and angry customers due to some serious quality control flaws. EA may be looking at the current state, and Ghost is telling them 'hey, we can't fix this because we don't have the resources.'
So now EA is trying to figure out how to move forward... it sounds as though they will be transplanting much of the talent that makes up Ghost studios back into Criterion, so NFS may still be able to retain the identity that Ghost has refined.
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