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@XGCSith I disagree. A wheel makes the game much more "realistic", even for an arcade racer. A flight game is more realistic with a stick compared to a gamepad. It is a personal choice, but I believe if you're already making a driving game it should be given as an option. Need for Speed always had the option to use a wheel until 2012. Most Wanted from Criterion was the last game that included it from the beginning. Since Rivals it's always this back and forth, does it, doesn't it, they might add it later after launch, a bunch of BS. Tired of it.
- 3 years ago
@XGCSith You are certainly entitled to your opinion, many gamers feel the same as you. But for the same reason some gamers like to use a flight stick for a flying game, simulation or not, some gamers enjoy using a wheel for a driving game, regardless if it's an arcade racer or not. Considering how many companies produce wheels for PCs, PlayStation and Xbox you would think for a company like EA it would be a no-brainer to include wheel support, they did in the earlier Need for Speed games all the way up to 2012, Most Wanted.
For me it's simple, if I can't have it with wheel support they won't get my money, no sale. By the way, there was always force feedback in the Need for Speed games what did add to the whole experience. No worries, you play it your way, let me play it my way.
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