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@XGCSith ...and do you realize, that you are still trying to discriminate people, who want to drive a racing game by a steering wheel? ;-)
Why do you care about it? You don't want to drive with a steering wheel. I'm OK with that and I don't care.
But there are several thousand people out there who would love to drive with a steering wheel and not with a controller.
So just let the people have their fun. Just as you have with your nifty controller... :-)
And: I have my own company for many years now. And you know what? For me, every customer counts. There is nothing "bizzare" in it, as you claim.
Have a nice day and let's see if there will be an answer by EA.
For now it's all just speculation.
@XGCSith You are certainly entitled to your opinion, many gamers feel the same as you. But for the same reason some gamers like to use a flight stick for a flying game, simulation or not, some gamers enjoy using a wheel for a driving game, regardless if it's an arcade racer or not. Considering how many companies produce wheels for PCs, PlayStation and Xbox you would think for a company like EA it would be a no-brainer to include wheel support, they did in the earlier Need for Speed games all the way up to 2012, Most Wanted.
For me it's simple, if I can't have it with wheel support they won't get my money, no sale. By the way, there was always force feedback in the Need for Speed games what did add to the whole experience. No worries, you play it your way, let me play it my way.
@XGCSith wrote:
Still doesn't alter the fact that a wheel, in an arcade game, does literally nothing for the game.
Oh god... 😃
Steering wheels typically enhances the gameplay experience in a racing game from...let's say...playing using a keyboard for example.
- @crazyDJSIRm Both REMASTER from Stellar are junks.Paradise Remaster and HP Remaster were both full of bugs and worth than the original.EA hired inexperienced team to do unfinished work led to products no match for the original.They clearly show EA's attitude of no care at all.Plus Unbound may still be a game just like Ghost works with basically the same team under another name.Don't have hopes for future NFS.
@EA, @EA_David , @Braddock512
It's now over one month ago since @Sekabb77 asked that simple question.
In the meantime we were informed page by page about many, many "important" details:
We can put decals on the cars. Nice.
We can tune the cars. Cool.
We can style our character with virtual clothes in the game. (I refrain from any comment)
and... and... and...
But the simple question: "Will there be steering wheel support?" Isn't answered yet.
Even if you guys @EA don't know it so far, it would be at least nice to get any answer, just to give us - the customers - the feeling, that our needs are taken seriously.
I am really hopeful that the game will come with wheel support. Seems crazy to me that it wouldn’t.
To the guy that said the game being too arcady, what a ridiculous thing to say 😂that’s how the game started with the use of a wheel. It’s a driving game of course it’s going to be enhanced by playing with a wheel. Really once you have used a good wheel it’s pretty much impossible to enjoy a racing game with a controller. If NFS doesn’t have wheel support I won’t be buying it at launch and would wait for when it is supported. They done a pretty good job In the end with Heat, so they could add that same mechanic to unbound. Also Grid is an ea game where similar mechanics could be used in unbound.
Also have a read of this, only just announced
https://arcadeheroes.com/2022/11/13/adrenaline-amusements-debuting-nfs-heat-takedown-at-iaapa-2022/
Seems EA might disagree with your “literally nothing” comment
@XGCSith wrote:@4Northstar Steering wheel support is arbitrary in an arcade racing game. I fail to see how it would add any value to the game in the first place.
Yes we know it's an arcade racer BUT that doesn't mean using a $4000 kitted out direct drive or $200 belt & gear driven setup doesn't make the game more fun because trust me it does. It can also have proper feedback lol. Wheel tugging, pedals vibrating from huge braking loads... Just because it's arcade doesn't change the fact that it's a car.
Plus the modders from Unite eventually make killer NFS mod packages. They let you pick a realism level from basically NFS to something more like Forza Horizon which while not a sim it's handling model is based on one with everything dialed up a notch or 5. So you still need to drive in a realistic manner or you will either crash or spin-out constantly. They also add more tuning options, visual enhancements, ai enhancements and tons more so once you beat the game their mods extend it's life significantly.
Now the reason there likely isn't support is because it's built on Frostbite... Unfortunately. I'd be more happy with the Xbox 360 most wanted engine and I was never a fan of criterions NFS engine but frostbite isn't really the best engine for racing games, mostly due to it's performance in open world games and it would take a good amount of work to add support for all the wheels that are popular and there are quite a few.
I think they would do it if sales were better but NFS hasn't been a top seller since Rivals. So they have to weigh whether it's worth investing the time and it's not an insignificant amount especially if you want it to feel right across even just a few wheels.
At the end of the day there is always a way to get a wheel to work but it's not as accurate or as fun as native support because you lose out on the feedback part.
So do yourself a favor and stop arguing against something that would make the game better for a large number of people and also something that they won't buy at all without support.. at least not until they can get the deluxe edition and all dlc for $12... Which just creates this repeating cycle of ea releasing a new NFS but only going half way if they want to be competitive again and NOW is the time to strike. Horizon 5 is great but it's a stop gap game... Basically filler and an expansion of horizon 4 because most of the team is focused on helping turn10 with the new engine, car models, and then taking that engine and making it work as an open world title. The next horizon is going to be a big leap over the FH5 with a big visual & audio upgrade, all new car models and a pretty significantly enhanced physics engine and driving experience, better netcode and a better campaign. So strike while striking is good because there isn't any other real competition and competition should make both series better but if NFS is average game after game then everyone's motivation to push hard goes away.
Now enjoy this pretty picture and let it calm you. Think about driving it in REAL life but oddly... With a controller instead the fun way.
I hope atleast we can change buttons configuration for controllers to our lickings not the standard thing that we had at heat, i like to shift gears with A and X buttons 🙄
@EA, @EA_David , @Braddock512
...and this information:
Steering Wheels
Need for Speed Unbound has steering wheel support and has been thoroughly tested with the following models:
Thrustmaster T300RS (PS5, PC)
Thrustmaster TX (Xbox, PC)
Thrustmaster T150 (PS5, PC)
Thrustmaster TMX (Xbox, PC)
Logitech G29 (PS5, PC)
Logitech G920 (Xbox, PC)
Fanatec CSL Elite Racing Wheel (PS5, PC, Xbox)
Just make sure to connect your equipment before launching the game, and that your steering wheel is assigned to your user profile.
...wasn't available a few weeks ago?
Anyways - thank you finally for the info. Now you will get the order.
again not support for thrustmaster tgt and ts-pc??!
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