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what were you expecting from this team , they are anti gamer , fun is their least concern , the fact that they allow the cop player to just go off and respawn way ahead again means this mode is faulted by design , I played this mode once and will never touch it again thanks to that mechanics
Lmao I don't think it's that bad lmao but that's tough 🤣🤣 couldn't help but smile and laugh at this comment.
- TurboZino10 months agoNew Hotshot
To me it just sounds like some kind of Negative Nancy trying to persuade people into thinking stuff is worse than it truly is...
No but yeah the update is kinda rough in some edges, mostly performance-wise and bugs that poke around here and there, I personally would like there to be less AI Cop cars as those seem like a nuisance for both Cops and RacersWhen it comes to the performance of cop cars, I mean the game already kinda gives them a slowdown, no idea if its intentional or not, but they're pretty alright balance wise.
Think of this, even though one might have a souped up car, can you really trust a casual with that amount of power to be able to control the car enough to not fly past other racers and actually bust them?
in my races, as I'm honestly also learning how to escape and chase efficiently, plenty of racers escape, it's been rare to see a Race Shutdown actually happen unless the people paired in one team has spent copius amount of time in the game
It's hard to escape at first yes, but I'm confident the skill ceiling for being an actually good cop balances out that performance discrepancy between clases
if this wasn't the case and wasn't play tested, wouldn't you think they would've given us different classes for cops as well? Just saying.
But yeah, my only feedback: Reduce the amount of AI Copsfor both team's sakes....
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