@EA_Aljo wrote:
@KlariskraysNHL wrote:
@RatedxPGxEnigmaIt didn't happen in NHL 22 either. All because the beta in 21 felt so amazing and then they changed stuff and people lost their minds and thus they decided to no longer make changes from the betas if people felt OK with things.
We also reverted the beta changes and then were told the game felt the same still. Every year the claim was that the beta was great and we shouldn't change anything. When an update was released, minimal changes were made after that didn't affect what was being claimed. This has led us to not have gameplay updates. It's possible they could return in the future though.
The reason why people think the beta is great is because in the short time period that the beta is available, there isn't sufficient time for a proper META to develop. So during that time, people are actually trying new things, and making mistakes along the way, which makes the game feel incredibly open for those who are patient and skilled.
Then what happens - the game is released to the public - a META develops and then those on the losing-end of that META demand that it be changed back because they've romanticized beta-gameplay due to the lack of a META.
The problem with not releasing gameplay updates is that the META becomes incredibly stale after 2-3 months. No significant updates to gameplay means that the same tired BS like LTing just becomes more and more prolific across all gameplay modes.
Such an unrealistic yet effective way of playing ruins the experience for those players who are tired of defending the same unrealistic BS over-and-over ad infinitum.
We used to get tuners every now and then to combat unrealistic methods of scoring, skating, hitting, etc - a nice little refreshing change to the gameplay that resulted in people trying new things and thus - opening the gameplay up until a new META comes along.
Sure, it's a cat and mouse game that runs all year long, but the previous dedication to taking part in that cat&mouse game with exploitative mechanics by the developers showed everyone that EA was, in fact, agreeing that these things are unrealistic and ruining the experience for some players. That alone showed the team was empathetic to most users' issues.
Not saying the team isn't now - but whoever made the decision not to rock-the-boat of the fanbase with new tuners and gamepaly adjustments just because you'd get some heat from people who simply didn't 'like' things (and never took time to adjust).. it just kinda deflates the passion you used to see here.