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Like you, I've gone through multiple consoles, PS and Xbox, and eventually to the PC version of FIFA this year. No luck. I've been with 3 different ISPs during this time, have used 4 different modems, various routers (note - DumaOS will not fix this issue), and have switched out various other equipment like controllers and monitors. Have fiddled with a ton of settings all these pieces of equipment, and the end results have repeatedly left me back at stage one. It's groundhog day every time I get a new idea to try out.
Two weeks ago, I had a period of 12 or so hours where the gameplay on FIFA felt like a fever dream. I was winning nearly all of my games. Rivals was a breeze, WL was a breeze. The next day, back to the same old. Honestly, it felt very cruel, but we are just playing video games after all so it doesn't really affect my sanity at the end of the day. Still, to get a taste of something like that and then to go back to the usual was a bit depressing.
I replicated what you did by uninstalling the game and booting it up offline after reinstalling it. The gameplay was smooth in the arena and other modes. It was that way for a little bit after coming back online, and within an hour, it was all sluggish again. Tried some squad battles, and it felt like the latency was 300ms.
I'm still not sure who or what the culprit is. Every other game works fine. Maybe its the routing. Some people say its node congestion and its your ISP at fault, but this doesn't explain why other games aren't affected. Some say its EA inducing DDA, which was never a good explanation because some people seem to always have it good connection wise. Anyways, this is just a usual tepid request for some sort of clarity from someone on EA's side.
A few people in FIFA figured out the problem, packets were getting lost and resent at the last hops of the network server (AWS).
EAs UOtrace tool and the in game monitor network performance monitor only show UDP packets sent, so it shows no packet loss.
The games information is sent on GVSP packets though, and those are getting dropped and resent. So there is no way for you to know that this is happening unless you use packet sniffer software, have a network switch etc. There is no other reason why every game I play with dedicated servers feels delayed, and every game I play in VS feels fine.
Also this guy barely gets 8 wins a week in HUT Champions, he goes on a business trip to Montreal and Vancouver and at different times he gets 18 wins. You know how hard it is to get 18 wins in Champions especially if you are a 8 win player? He goes 8/20 his whole career and then goes 18-2 lol just by playing in a different town closer to the server...
https://www.reddit.com/r/NHLHUT/comments/yyv4ps/heres_why_no_matter_what_cards_you_have_on_your/
The game is almost all connection.
- 3 years ago@niccolo91ea Why are these packets getting dropped? I have figured out the IPs of some of the servers I connect to, and running a traceroute using other tools shows that all packets reach their destination. This is even more confusing now.
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