Forum Discussion
@IAmAchievedTell your D-men stop giving you suicide passes, dump the puck, skate in any direction other than a straight line, or have your forward partner near you to take the puck after the hit or near to receive a touch pass after you get hit. Not that hard to avoid someone with Truck if you know they're sitting on the blue line waiting for you, lol.
- 3 years ago
This guy clearly doesn’t play the mode…
- 3 years ago
@Deeboo_91Lmfao if it was that easy no one would use truculence. The hit assist on it is just completely unnecessary. And it’s bold of you to assume that I don’t do that lmfao. But ignore the late hits after I already passed the puck and here comes the meat head with truculence smashing me taking all my stamina even though I already done passed the puck or dumped it. I didn’t even ask to nerf the trait either so you’re just talking to talk, I asked for them to add penalties and that will stop all the cornball meat head 6’6 enforcers or power forwards to stop trying to cheese that trait when they know they can actually cost them a game with a charge or boarding. My teammate and I are top 50 in points and a top 50 club it’s not hard to beat them it’s just a nuisance that they break 3s because of the late hits that lead to breakaways
- 3 years ago@TITAN_NHL I was 120-37-5 last year in 3's clubs. It's just too easy to be fun. Quick pass off or dump the puck. I'm a D-man. I get blasted by forwards with Truck all the time, but I know when to move the puck before that happens. Oh well, lol.
- 3 years ago@IAmAchieved Truck is the meta because no other tools are working and it actually works well. Don't get mad at people using it. Tuners and updates change the meta. Again, if you're getting blasted by Truck and getting frustrated, you need to change your game up.
- 3 years ago
It’s 2 options, either you don’t play 3s at all, or your well below average at it and ignorant to the real fact of what makes it OP. I’m leaning towards the ignorance side of things so let me explain it to you again.
You continue to say pass the puck faster, or dump it… Yet you’re missing the fact that every time you pass the puck, you’re getting blasted 2-3 seconds later, which means you’re taken out of the play… a GOOD truculence team will ensure that at least 1 member of your team is on the ice at all times, which means you’re essentially shorthanded all game long and don’t have that person as an option to pass to anymore because they are on the ice….
The “pass faster” mentality would work if goon builds were realistic and not only a 5% speed difference from tiny snipers and danglers in skating attributes, and there was no 3 second hitting window after someone moves the puck. That skating speed allows these builds to always be within that 2-3 second window of hitting someone.
You’re essentially telling people to play around the fact it’s broken,, when you simply can’t, and if you think you can, again I’ll be willing to challenge anyone in here with my full truculence team against your small build team and we can see how it goes if you need clarity.
- 3 years ago@TITAN_NHL Lol. Please don't make me throw my stats out here again. I'm not sure how you came to the conclusion that I don't play 3's or am below average when I'm not the one on here complaining about yet another defensive tool that should be nerfed or more penalized in some way. I mostly play 5's and 6's, and there are whole teams that use Truck and my teams love to play those types of teams. However, you're telling me with the entire ice that you have in 3's, with all the tools you have going for you this year as a forward, that you can't get by a player with that one perk? And I'm the below average one??
¯\_(ツ)_/¯ - 3 years ago@Deeboo_91 Lmfao you’re lying right? It was meta in 22 and guess what? You can spam poke check, stick lifts, but guess what people still ran? Truculence because it carries people who suck on defense and the way you’re defending it, it’s giving me the vibe you’re not good defensively either. I love the poke checks and stick lifts now BECAUSE YOU CANT SPAM IT. Show me in the NHL where those meat heads are on the ice for 25 minutes a game doing 15 hits per game. Don’t worry I’ll wait. You’ll be digging in the archives back to the 1980s. I already argued with you about Truculance so it’s obvious you still use it lmfao. Like I said I’m top 50 in points and a top 50 club. We can beat them it’s still stupid they’re allowed to get late hits which would be a penalty in real hockey. You’re clearly a fan of it because you lack defensive capabilities with the R1 button and X.
- 3 years ago@TITAN_NHL You’re arguing you on deaf ears. He don’t listen, I argued with him on the 22 forums and he still sat there and defended truclulance with his life. It’s obvious he uses it and needs it to play defense instead of being better with pokes and stick lifts.
- 3 years ago
I figured this whole thing would devolve into questioning a players skill (especially a defensive player) because they're using a perk that has you raging because it's just annoying to you. You'll deal. Everyone playing the game right now is dealing. I personally love Truck, since it's annoying to me that puck separation is nearly impossible without it. It's extremely satisfying to lay out LTing players in 3's, 5's, and 6's. However, not only are you questioning my skill, you're basically asking me to play defense in '23 with two buttons, both which are quite broken with multiple discussions across gaming forums at how broken they are. Is this is what it's come down to? Really?
Looking at my highlighted stats here, clearly using Truck to average 2.4 hits a game completely carried me. I'm such a goon. I suck. I'm sorry.
Even among D-men within the same games played range as me (Top guy here having 730 GP and the lowest having 659, and me having 701 GP), I'm in the bottom 3 of hitters. In the Top 100 list where it's based off points in 5's and 6's clubs, I ranked 30 among D-men. Within that ranking I was 79th in hitting.
And let's not even talk about the top tier of hitters among D-men.
Here's to hoping you run into more unskilled players like me with Truculence. It's the only way you're going to get better and adapt like everyone else has to adapt to all the little quirks this game throws, both offense and defense. No worries.
Bonus for you. There are guys that have played in the actual NHL that have had more hits in less games than what I've played in 22, in what you deem a hit fest. =p
- 3 years ago
Thank you for posting this to further clarify you don’t have a foot to stand on in this debate… let me break down some of the ways you went wrong here…
First of all nobody is saying truculence is OP in 5s/6s… we are saying it’s OP in 3s because there’s no checking penalties, which clearly you don’t play, considering the stats you provided aren’t from 3s… you have 374 PIMS in 701 GP, and being that it’s showing your shorthanded goals (8), and Powerplay goals (19) which equates to 27 of your 91 total goals for being on special teams that don’t exist in 3s. You also only average 1.4 points per game on D, where if this was 3v3 play is extremely below average.
You then further contradict your story by showing the “top hitters” in the game being at 10+ hits per game, then sit there a paragraph later justifying truculence by saying real life NHLers put up similar numbers. Then provide a list where pretty much every single one of those “best NHL hitters” average 3 hits a game, this means that by rights, in EAs version of NHL with the 10+ hits per game players are getting, is over 3x more hitting than what happens in the real NHL, by the best hitters in the league…
To further clarify how wrong you are, that’s 3 hits a game those NHLers average that you listed, where they are also playing against full even strength teams where there is not only more players on the ice to hit when compared to a 3v3 situation, but, Jake Muzzin for example, averaged over 16 mins of ToA a game last year. EA uses 4 min periods, which means even though you’re playing the entire game, that works out to 12 minutes worth of playtime through 3 periods, which means you’re getting over 3x the amount of hits that the best hitters in the NHL average a game, with what is technically less ice time per game…
You really need to stop commenting about things that you clearly don’t understand
- 3 years ago
@TITAN_NHLI posted stats from my 5's and 6's to address that not all people who use Truck are goons, and is needed in the hands of skilled D-men to combat skilled forwards you'll find at the top across all modes, because that's who I usually wind up playing. You called me out on my skill and I backed it up with numbers.
This is what you said in the OP:
"Tone down the hit assistance it gives you, add a speed penalty for just holding up on the right stick like a monkey, and add boarding and charging penalties to 3s and you fix this broken mess, it’s not hard guys…"
You keep yelling 3's (which is easy mode to avoid Truck anyway with so much ice), but are advocating for a nerf that will affect D-men the most on all modes because you can't seem to avoid PF's and DD's in one mode. You want to kill hitting assistance AND slow down already slowed defensive tools for players that have to handle 90+ zoom-zoom forwards with a poke that makes your skates concrete. A DDS that's hardly a tool. A stick-lift that's a penalty magnet. Even connecting with hits in 3's takes that player out of the play because of the follow-through. The icing on the cake is that you want to make those big hits penalties for 23732984 penalty shots a game. I might be going out on a limb here, but 3's is as it is for the arcady, quick flow.
When you play 3's you're signing off on a faster, ballerina-esque, arcade version of EASHL. Instead of shouting from the heavens to nerf Truck, how about you advocate to put players back in the penalty box, vice penalty shots. I can't even believe I'm still arguing this point, because 3's is so easy that I can eek out a winning record each year in this game as a D-man in 3's drops with no communication, randos, while barely breaking a sweat. 3's club is even easier because players are very predictable. More predictable than drop-ins, and with a mic, communications for plays are easier.I shouldn't have to keep adapting to a game that destroys defense each year because you don't want to, and instead of getting better like most people in this game (including myself who has already adapted), all you want to do is nerf this and nerf that. Lol.
No.
- 3 years ago@TITAN_NHL Thanks for summing this up. He thinks because there’s more ice it means something lmfao. It’s just more ice to get lined up by someone charging you with truculence and getting the hit because the assistance on it is unrealistic. Glad to see you know what you’re talking about and made everything he said a moot point.
- 3 years ago
Haha thanks man. Ya he doesn’t realize that “more ice in 3s”, is meaningless when charging doesn’t exist, and you have power forward truculence players that can get 89 speed/accel and keep stride with builds that should be way faster and more agile. And in 3s unless you’re completely awful defensively, you will always be within that 3 second late hit window to flatten the guy you’re covering.
Like what is Connor McDavid speed in game? I think it was like 96 speed/accel, this means gold truculence goons in Eashl are only 7 points different, which is basically only a 5-6% difference in speed between goons in club, and Connor McDavid who is hands down the best skater in the world and in the entire game for EA.
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