Forum Discussion

bruanor09's avatar
bruanor09
Seasoned Veteran
3 years ago

New ESHL Players build

Task:

  • Make a more interesting build system
  • Differentiate skills by cost
  • Increase the importance of agility, balance, accuracy and others besides speed and acceleration
  • Make builds with lower speed and acceleration playable and interesting
  • Lower the overall speed of the game
  • Make meta skills more expensive, give them an alternative.

Zone Ability should depend on attributes,
high attributes of throws - make it possible to choose from Zone Ability throws

SuperStar Ability should depend on attributes
Different attributes open up opportunities to activate abilities

Activation of open abilities for a different price, the more important the skill, the more expensive it is. The less developed the player's skills are, the more expensive it is to activate the skill

Having a total of 15 skillpoints, we can distribute them in different ways

This will allow you to make different builds, activate either expensive skills, or a larger number of less expensive ones

1 Reply

  • bruanor09's avatar
    bruanor09
    Seasoned Veteran
    3 years ago

    Shrug_It_Off
    Shutdown
    Bouncer
    Big_Rig
    Back_at_Ya
    Off_the_Rush
    Unstoppable_Force
    Total_Eclipse
    Thunderclap
    Truculence

    these abilities should decrease in value depending on weight and height

About NHL 23

Discuss the latest news and talk with us about your experiences in NHL 23.3,493 PostsLatest Activity: 4 days ago