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@6oct1on0jvxwYou're not wrong. I don't play on PC or Rocket League, but some things sound very similar. Whether it's the few seconds normal before something suddenly looks off with the frames (like a mini stutter) and the delay returns. Or obviously the delayed inputs. Or not even delayed -- simply failed inputs.
The most apparent issue is that it affects offline modes too. There's nothing you can say about the internet (let alone a stable 1GB connection) that clears that up. I don't have issues in other high paced games. And when online clears up or offline, the other invariably does too. It's always both at the same time. I don't play much these days, and it's not consistent with it, but some of the time it clears up at 3-4am like clockwork. My skater is flying in free skate. No sudden stops when turning, my right stick moves faster, animations clean up.
From the very first post, this is about as simple a representation as it gets:
It's been 18 months, EA doesn't care. You'll never hear a peep of a response from this "team" that supposedly is receiving this information. I have dozens of videos. Like talking to a wall.
Yeah, I have the exact same movement in free skate. I’m just not so sure why you’re convinced this is a bug and not intended. The you know what “kicks in” at a certain point and your skater will display this odd clunky movement
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