@rsandersr47 wrote:
we have players that go up by a goal and immediately run behind their net and try to kill off the rest of the game. So you can either quit the game if you want to play hockey or just wait out the next 40 minutes to play another game. Unbelievable to me that nothing is done about this..
What should they do, exactly? I'm with you - the idea that someone can just go up a goal and play keep-away the rest of the game is infuriating. But I can't think of anything reasonable that EA could implement that wouldn't have a negative, artificial impact.
I've seen some suggest players holding the puck too long in their own zone should slip and fall. Good in theory, but what happens when you have to re-try a breakout a few times because your opponent has a solid forecheck? Do we really want a "pass clock" on offense where we need to get a pass off of our stick out of our own zone under a certain period of time before our player loses his/her wheels?
Another suggestion I've seen is a decline in puck control, passing, acceleration and skating agility attributes of the player in possession of the puck for every second the puck is held behind your own net. Once the puck leaves the zone, the players' ratings get reset. Think of it like the player being 'injured' after they rag the puck too long and their ability to make a clean exit is diminished until they exit the zone.
@rsandersr47 wrote:
We have players choose to play goalie just to leave the net and get penalties/ allow goals.. so you can either quit.. or wait 40 minutes because the game will kick you for poor play FAR sooner than they will kick the goalie.
In-game vote-to-kick. EA refuses to implement this because they think it will be 'abused' - despite being given clear suggestions and examples on how to do it properly and how AAA multiplayer titles handle it without issue now. But they'll let people abuse the report-a-team function....
Furthermore, implement REAL penalties for quitting. You should lose massive RP for quitting, and you should also take a hit to your player level.
If you're a P3 | lvl42 and you quit a game, it should automatically knock you down to P3 | lvl41 and you should lose any upgrades you acquired for reaching P3|lvl42 until you regain the lost RP.
EA will take hard virtuous stances on edgy teenagers trolling with stupid player and team names, but when it comes to the actual experience of players trying to play their product and enjoy the sport of hockey without being bogged down, disappointed and otherwise disgusted with in-game tactics of the same trolls, they're indifferent.
@rsandersr47 wrote:I know some of the mods say they play this game.. but if you do.. how are you not sick of this to the point you tell the developers something needs done.. again, this is another reason people don't beleive you play the game. It's THE most toxic community of any game I've ever played. NBA 2K is bad but this takes the cake and then some.
I don't deny that the mods here actually play the game. Their insight in some threads can only come from someone who has spent considerable time with the game.
That being said, I think they play a lot of club games and don't spend much time in drop-ins. In fact, I think I've seen other threads that have the same complaints about drop-ins and the mods will suggest playing with friends on a club.
It's not a bad suggestion and playing club games with people you know is 1000% better than drop-ins.
However, ignoring the state of drop-ins and continuously allowing trolls to dominate the mode does nothing but discourage non-club people from playing World of Chel entirely.
I'm going to use this opportunity to bring up an old idea I've had for drop-ins/club games. Being able to play 6v6 with a club who just needs a free agent to fill their 6 spots would be a gamechanger for drop-ins. Being able to drop-in to a club game and attempt to impress them so they keep you full time would be such a breath of fresh air for the drop-in mode.