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@KidShowtime1867 wrote:[...]light press on the A button would result in a 'weak' stick lift with a lower success rate but no penalty, and a slightly longer press on the A button would be a 'harder' stick lift that could be more affective[...] A light press should only target the lower half of the stick while a longer press would target closer to the hand.
That would riun the existing defense controls. As you probably know, when you press longer A (X) button you tie up your opponent, even if he has a puck. This is very useful control which I use often during a game, and I'm sure many people use it as well. You can tie up oppo guy in possesion anywhere on the ice without getting a penalty. So in a way, the things you described are already in the game.
@MiIczar wrote:
@KidShowtime1867 wrote:[...]light press on the A button would result in a 'weak' stick lift with a lower success rate but no penalty, and a slightly longer press on the A button would be a 'harder' stick lift that could be more affective[...] A light press should only target the lower half of the stick while a longer press would target closer to the hand.
That would riun the existing defense controls. As you probably know, when you press longer A (X) button you tie up your opponent, even if he has a puck. This is very useful control which I use often during a game, and I'm sure many people use it as well. You can tie up oppo guy in possesion anywhere on the ice without getting a penalty. So in a way, the things you described are already in the game.
Yea, that's why I suggested a 'longer press' on A for a stronger stick lift. 'holding' A would still result in a stick tie up. With today's consoles/controllers, it's quite easy to carve out 3 separate functions on one button based on the button press. (light/longer/hold)
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