Forum Discussion
@runRAGEdotEXE wrote:The logic that controls 10 or 11 players on the ice any given time hasn't been improved in the 15 years that I've been playing these games. The management that prioritizes awful presentation changes over the most important aspect of gameplay year after year needs to get gone.
The CPU decision making in the neutral and defensive zones this year seem far worse than any previous game. Defensemen and backcheckers will actively stop when defending a rush, just to make sure they get beat. Never before have I seen the CPU skate the opposite direction they should be going so often.
Constructive Feedback:
Lay off anyone who worked on the presentation changes that actively made the game worse, and use that money to hire a CPU logic developer who has watched a game of hockey at least once in his life.
Sadly, there is no chance that AI gets improved in this series. The HUT people want AI to be nonexistent and extremely passive so that they don't impact the outcomes of "competitive" games, and the other popular game mode - WOC - is intended to be played with all human controlled players. Those are really the only two modes that the majority of effort is put into.
- Riditelvesmiru2 years agoNew Vanguard@Jagavekov in that case, the number of users in the hut would decrease again. the ideal would be to make more similar modes, as you might think, this is the only way to save the game.
About NHL 24 General Discussion
Recent Discussions
NHL 25 on PS4 and PS5
Solved18 days ago