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I'm sad they have reverted the hitting acceleration ☹️
I really don't like how suddenly you get an acceleration just because you wind the hitting up. When playing, it always feel like a surprise hit because it is so sudden and unrealistic. I really believe that is one of the big reason why many players had difficulties in Moments with having cpu surprise attack with a big hit.
Yes, the hitting was nerf but I feel like it is not the acceleration that is the problem but the power of the windup to hit. It is still very doable to do a big hit without the acceleration. Just need the power into it, that's all.
Now, I guess I will need to get used to all the surprise attack from sudden acceleration.
This needs to be considered:
Full post:
https://answers.ea.com/t5/General-Discussion-News/REAL-Total-Control-Not-Arcade/m-p/13161058#M7851
- RatedxPGxEnigma2 years agoSeasoned Ace@ssoliz91 This needs to be implemented. Sucks it never will
- RatedxPGxEnigma2 years agoSeasoned Ace@RatedxPGxEnigma Just a general question but why does tuning things like this have to be a 0 or 10 thing? We either have 5 hits a game or 25 hits a game. Why can't the devs leave the slider in the middle so we can average, idk 12 hits a game (which is close to the league average)
- 2 years ago
We all know, who cried most, it was EKI :D Stop listen player on 1 ms ping please Kappa
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