Forum Discussion
The back hand flip to clear the zone was a common play. So easy in real life that even a beer league player could do it. Also it didn’t also work 100%. Sometimes if your aim was off it would clear the glass (penalty) or if your timing was “off” it wouldn’t have enough power to clear the zone. Now it’s very rare to accomplish it.
Who is Mike anyway and what did he say about it?
Why should myself as a consumer care if “they’re” content with the results? Just because they’re content with something in their game doesn’t make it right.
Who knows what NHL 25 will add or remove. Overall I'd say the pressure system was a letdown to majority. Time will tell if that gets scrapped or stays in the game but they simply add options to turn it off in offline modes and also hide the on-ice visuals.
I know many don't really watch the videos and interviews, but they really should to get an idea on how the game will be shaped for the future.
- 10 months ago
It's more the fact it was a bad creative decision. The game took all the issues that nhl 23 had that made it not fun, and made it more frustrating. By fixing things that weren't the issue. It's a creative vision and it failed. You have to get consistency first before you can add changes like that.
Creative director responded to a video and admitted that they need to make changes to improve overall consistency. So if you want to argue that their vision is fulfilled I have to disagree with you. They know the criticising and are working to improve them. Which unlike y'all who say the game is good and we need to adapt. I think the game needs to adapt and I think Mike and his team will do that.