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I agree about the interference penalties whilst shooting. I think 75% of my penalties were that this year.
My 2nd biggest gripe are the extreme hip checking. Do you know if that has been addressed?
re : injuries during quick play: Yes If you get injured during quick play you’ll be injured the whole game because it uses real time instead of accelerated.
Being able to skate around checks is something I’d love to see. I hope having balance and strength can be an effective strategy too.
anyway looking forward to this new game.
You can see in the trailer where the carrier avoids a check with the new skating. As far as the other issues you mentioned go, I don't have any news on those. I know the team was well aware of the issue with interference calls. The injuries with quickplay feedback is new to me. I imagine the team does know about it, but I'll pass on that feedback.
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