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@KlariskraysNHL wrote:I strongly encourage any of you that want a simulation experience to give @PernellKarl027 's slider and player setup a try. His videos are a great looking experience if that is what you desire. @BoredJason13 @Cote12
Thanks man for the nice shoutout, you are the man ! Where can I send you a tip 🤔😉😂
One of these days, even if it’s not your cup of tea, I’m gonna have to put up a challenge for you to try with our setup 😉
Lets say, keep either the Carolina Hurricanes or the Edmonton Oilers under 30 SOG and win the game, while playing locked on D with all my recommendations 😉😂 Not an easy task to say the least…
Just finished a game there myself and I failed on both accounts of my challenge 😂 Was playing left D for the Habs against the Bruins.That's what’s great, cause even when I lose a game in that setup, I always have a smile on my face cause how the game plays 😀
Bruins scored an empty netter with 8 seconds left… Caufield touched the post 10 seconds prior 😫
It was an AMAZING game all around, look at the SOG, TOA and Hits totals !
- NeonSkyline212 years agoSeasoned Ace
The problem with @PernellKarl027 sliders is that they just nerf skating ability without making any actual changes to AI (because you CAN'T affect AI tendencies with EA NHL's slider offerings). So yeah, your players will skate slower and be much less agile but then you're missing out on the speed of the game. Also, playing "player lock" isn't always fun.
Having a guy bobble a puck because he tried to skate with it isn't "fun."
All of this said, I haven't found the offline to be as bad as what was shown in the clips OP posted. I've been playing on All-Star with OVP settings and while they definitely let you gain their zone too often, I've found the games to be competitive still. Maybe I'm just not good at this game yet? I'm usually a pretty high-ranked versus player so idk. Time will tell.What I CAN say is that the clips shown by OP are egregious... that's for sure. I know that programming AI in such a dynamic setting as hockey is INCREDIBLY hard from a sheer algorithmic approach but you'd think EA Sports would have a better foundation down after all of this time.
- 2 years ago
Man, when you talk about my setup, at least have the decency to see what the setup is all about….
The problem with @PernellKarl027 sliders is that they just nerf skating ability without making any actual changes to AI (because you CAN'T affect AI tendencies with EA NHL's slider offerings).
- First of all, every players in the NHL have been edited from almost head to toe. This is why, I work on the X version and GetThePuckOut works on the PS5 side of things. The players react and play differently. Again, it’s not just a slider set. And YES you CAN affect AI tendencies a bunch. We’ve tested this through and through in numerous Settings…
At the moment we are still editing ALL forwards just so that they can be a tad more creative and miss the net on occasions when they deflect the puck. Not a SURE thing like the game is setup to be. We are aiming at a 100% ORGANIC gameplay.
That goes to show you that every little details is taken into account. If you only knew how tedious and how long it takes to edit just one player… Imagine 600 or so…
So yeah, your players will skate slower and be much less agile but then you're missing out on the speed of the game.
- Second of all, players have been clocked with having real NHL speed. We’ve done some test with McDavid and a few other players, and they achieve the same speed as in real life. Heck, our skating speed is at 100 and the Puck Carrying speed is at 90% ! That’s the first thing I wanted was to have the speed of the real game to a Tee.
Also, playing "player lock" isn't always fun.
- I suggest playing Player Lock for different reasons, but I sometimes play as the whole team and plenty of guys using the Setup also and the game plays the same… I never forced anyone to play PL…
Having a guy bobble a puck because he tried to skate with it isn't "fun."- I don’t know what you did or what Settings you used but this statement is so wrong 😑 You can look at all my videos and this is not true at all. Stop making false claims or assumptions… The only times guys will sometimes bobble the puck is when the puck is bouncing, like in real hockey you know…
Peace ✌️
- 2 years ago
@PernellKarl027
Hehe you see how hard it is to make a hockey game that people handle correct to get the most out of it.
Theres a big difference if you work with the game or against the game.
Two diffrent storys.
There is diffrent ways to 'paint hockey', not everyone is going to see the same picture as everyone else.
But by the look of the reactions you get from people that test your crews sliders, it seems to be a good option for thoose that like it sim and realistic.
Even though that could mean something diffrent, depending who you asking.
Intentions, purpose, skill and your own definition of hockey and the ability to cooperate with the AI could make a huge diffrent on how the game is experience by 'you'.
- coolestgameon2 years agoSeasoned Scout
WTH....
There is a good reason why you should NOT play the slider without the associated roster! And if you want to play sim hockey, you should go out of the comfort zone and test the setup, even with player lock ect....
I have played over 30 years always only 1 or 2 camera and always all players ... I could NEVER IN LIFE imagine playing on Action Cam with Player Lock...and now I never go back.
This is by far the best, most realistic hockey you can play....Man, there are 800 - 1000 hours of work in it, it was edited so extremely much on the roster...and then there are still people who say oh that doesn't work at all....
Again, who wants to play real sim hockey, must not only use PKs slider but ONLY WITH THE ROSTER! (And his recommendation)Try it, you won't regrad... Peace ✌️ 🙏
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