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NeonSkyline21
2 years agoSeasoned Ace
@BIGRlTCHY Can you expand on that "In NHL24 you can literally cause the D-man whether human or AI controlled to slow themselves down due to if they go into a back skate by the blueline they lose energy" comment?
I just made a thread about this happening and I thought it was a bug but you're saying players can make this happen on PURPOSE? How? How do you do this? I want to know so that I'm on a level playing field with the abusers out there. I know it happens when you make somewhat of a stretch pass to the far-side winger but is that all it takes? Or is there some other factor?
I just made a thread about this happening and I thought it was a bug but you're saying players can make this happen on PURPOSE? How? How do you do this? I want to know so that I'm on a level playing field with the abusers out there. I know it happens when you make somewhat of a stretch pass to the far-side winger but is that all it takes? Or is there some other factor?
KidShowtime1867
2 years agoHero
@NeonSkyline21 wrote:
@BIGRlTCHYCan you expand on that "In NHL24 you can literally cause the D-man whether human or AI controlled to slow themselves down due to if they go into a back skate by the blueline they lose energy" comment?
I just made a thread about this happening and I thought it was a bug but you're saying players can make this happen on PURPOSE? How? How do you do this? I want to know so that I'm on a level playing field with the abusers out there. I know it happens when you make somewhat of a stretch pass to the far-side winger but is that all it takes? Or is there some other factor?
I would wait for this claim to be backed up by video before giving it any credence. I'm not saying it's untrue - when you can recognize the strategies your opponent is using and you can zone-in on how they switch players when defending, it's easy to expose a novice player into taking control of a d-man at the wrong time in order to get a step on them. It's why you often see players complain about top-level players just circling and waiting to bait them into making a mistake like that.
But I don't buy the claim that you can actually decrease the speed of an already human controlled player by forcing them to enter a backskate at the blue line.
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