Forum Discussion
If the intended receiver can receive a pass, so does a defender standing next to him in reasonable position. Until it requires a user input to battle it out, it's just the fair outcome for everyone. The posted videos are blatant examples of unfair outcome, those are not rare occurrences.
We all know the game is not realistic in many aspects anyways. The devs need to prioritize user's decisions over in-gm calculation and parameters more. I'm sure it's a beauty to see it pan out as a game creator, rightfully so. But as an user, we feel like a witness to all this, it goes against the whole purpose of WoC, hence the criticism.
- EA_Aljo2 months ago
Community Manager
User decisions are prioritized. However, you can't perfectly replicate the on-ice play when you're using a typical game controller. There's got to be some margin for error built in so it can't be purely based on user input. Humans make mistakes. It wouldn't be very realistic to have every pass intercepted. Just like it doesn't make sense to have every shot saved by a goalie or every deke be successful. Then, you also have to consider the extremely complex physics of hockey. It's probably going to be a long time before we have a 1:1 reproduction of the real world sport. We are always working to improve on this though.
About NHL 25 General Discussion
Recent Discussions
- 28 minutes ago
- 2 hours ago
- 5 hours ago
- 15 hours ago