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EA wants every player to be able to create a build with every available X-Factor, and that comes with its own problems, but it's the lack of balance within the X-Factors is what creates that god-awful boring meta. LG and all the alike leagues have the right idea to ban these. I sort of wished they did awake with X-Factors and just gave us builds to work from and points to distribute to customize. I thought the end of NHL 25 was decent and fair across the board when it came to X-Factors, offense, and defense. 26 throws all that work out the window and now we're back to, "We are monitoring what's going on with X". You literally had all the data / tools in the previous game. It's frustrating and as someone who just plays D, there's no way at all that I'm paying full price for this game. Lol. Gamepass or bust. Maybe by that time they would have gotten back the balance they had in last years' game.
NHL 17 had nothing but prebuilds...you could adjust your height and your weight (NO ATTRIBUTE ADJUSTMENTS) It was glorious, everyone cried. "We want more customization for our builds," and here we are with this current mess of a situation. I say go back to the NHL 17 Format. They wont...they'll add new x-factors next year to further muddy the rock, paper, scissors algorithm. We actually played hockey and set plays up with cycling/teamwork/breakouts. Also ran 2-3 different classes back then. Now its find the meta, and stick with it.
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NHL 26 General Discussion
Join the community forums and discuss the latest news and game information around NHL 26.Latest Activity: 19 hours agoCommunity Highlights
- EA_Aljo8 months ago
Community Manager