The puck physics in NHL 25 were absolutely terrible. Bounces were incredibly predictable and when they should go in the direct the law of physics would point to. It was somehow change direction and bounce to a player or in the corner close to a player. Countless times you could tell when bounces were working either for you or against you. You get poke checked and instead of the puck going away from the player. It would bounce weirdly back to your team mate. You shoot point one timers and it would predictably go off the blocker and into the low corner or out. You would sweep check the puck away and instead of it going away from the player. Your stick would just glitch through their stick and the puck and the puck would go back to their stick blade immediately. You hit your opponent and instead of the players stick pushing the puck randomly. It would just glide and the team mate would immediately know where the puck is to pick it up. Just pre generated garbage that made no sense.