Issues with gameplay
Frustrated with Issues and Goalie AI in NHL 26 The current state of NHL 26 has major issues. Instead of fixing core gameplay problems that have plagued this series for years, the focus has shifted to adding new features while ignoring fundamental flaws. Here are the main issues that need to be addressed: * **Goalie AI & Performance:** Goalie tuning is incredibly inconsistent. Poor goalie positioning and flawed logic frequently break the gameplay experience. * **Glitch Goals:** Repeatable, exploit-based goals continue to ruin competitive play. These legacy exploits should have been patched long ago, yet they remain completely unaddressed. * **Misplaced Priorities:** It is incredibly frustrating to see new features introduced when the foundational gameplay mechanics are still broken or outdated. If these core gameplay issues aren't prioritized and fixed, there is no justification for buying NHL 27. The game needs fundamental fixes, not more additions.35Views0likes1CommentBring NHL to PC already!
How is it possible that EA has FC, Madden and basically every other major sports franchise on PC, but NHL is still missing? PC players have been asking for NHL for years. We already have cross-play, modern anti-cheat technology exists, and PCs today are more than capable of running the game. I don't want to buy an Xbox or PlayStation just to play one EA Sports game. I want to buy NHL on PC, play it natively, and use my own hardware. Please stop giving PC players the same excuse every year and actually bring NHL to PC. There is clearly demand for it. We want NHL on PC.29Views0likes1CommentUpdated: LIST OF ALL NHL26 NEW FACE SCANS ADDED AND MISSING
FULL AUTHENTIC REAL SCANS Macklin Celebrini (SJS) – CONFIRMED SCAN Matvei Michkov (PHI) – CONFIRMED SCAN Lane Hutson (MTL) – CONFIRMED SCAN Mathew Schaefer (NYI) – CONFIRMED SCAN, hair too short Michael Misa (SJS) – CONFIRMED SCAN, wrong hair way too long and light AI-GENERATED SCAN ADDED AND NEEDED (EA likeness + generic hair) Will Smith (SJS) – CONFIRMED SCAN (bad quality) Dustin Wolf (CGY) Ivan Demidov (MTL) Zeev Buium (MIN) Cutter Gauthier (ANA) – CONFIRMED SCAN Sam Colangelo (ANA) Jackson LaCombe (ANA) Mason Lohrei (BOS) – CONFIRMED SCAN Martin Pospisil (CGY) Kevin Bahl (CGY) – CONFIRMED SCAN Jason Dickinson (CHI) Frank Nazar (CHI) – CONFIRMED SCAN (bad quality) Alex Vlasic (CHI) – CONFIRMED SCAN Artyom Levshunov (CHI) Sam Rinzel (CHI) Logan Stankoven (CAR) – CONFIRMED SCAN Yegor Chinakhov (CBJ) – CONFIRMED SCAN Dmitri Voronkov (CBJ) – CONFIRMED SCAN Cole Sillinger (CBJ) – CONFIRMED SCAN Jack Drury (CAR) Thomas Harley (DAL) – CONFIRMED SCAN Simon Edvinsson (DET) – CONFIRMED SCAN Vasily Podkolzin (VAN) – CONFIRMED SCAN Matthew Savoie (EDM) Alex Laferriere (LAK) – CONFIRMED SCAN Niko Mikkola (FLA) – CONFIRMED SCAN Alex Turcotte (LAK) Alex Newhook (MTL) Jake Evans (MTL) – CONFIRMED SCAN Kaiden Guhle (MTL) – CONFIRMED SCAN Mike Matheson (MTL) – CONFIRMED SCAN Will Cuylle (NYR) – CONFIRMED SCAN Will Borgen (NYR) Fabian Zetterlund (OTT) – CONFIRMED SCAN Noah Cates (PHI) Pius Suter (STL) – CONFIRMED SCAN Matias Maccelli (TOR) – CONFIRMED SCAN Filip Chytil (VAN) – CONFIRMED SCAN Nils Hoglander (VAN) Connor McMichael (WSH) – CONFIRMED SCAN Aliaksei Protas (WSH) – CONFIRMED SCAN Ryan Leonard (WSH) Josh Doan (BUF) Michael Kesselring (BUF) – CONFIRMED SCAN Ryan McLeod (BUF) – CONFIRMED SCAN Jiri Kulich (BUF) Jack Quinn (BUF) Ukko-Pekka Luukkonen (BUF) Connor Geekie (TBL) – CONFIRMED SCAN Mavrik Bourque (DAL) – CONFIRMED SCAN Zachary Bolduc (MTL) Dalibor Dvorsky (STL) Jimmy Snuggerud (STL) Dylan Holloway (STL) – CONFIRMED SCAN Jake Neighbours (STL) – CONFIRMED SCAN Philip Broberg (STL) – CONFIRMED SCAN Pavel Dorofeyev (VGK) – CONFIRMED SCAN Maxim Tsyplakov (NYI) – CONFIRMED SCAN Darren Raddysh (TBL) – CONFIRMED SCAN Jack McBain (UTA) – CONFIRMED SCAN LIKELY TO HAVE GENERIC FACE Yaroslav Askarov (SJS) Zayne Parekh (CGY) Oliver Moore (CHI) David Reinbacher (MTL) Rutger McGroarty (PIT) Denton Mateychuk (CBJ) Alexander Nikishin (CAR) Fabian Lysell (BOS) Jackson Blake (CAR) Gabe Perreault (NYR) Quentin Musty (SJS) Beckett Sennecke (ANA) Tij Iginla (UTA) Sam Dickinson (SJS) Konsta Helenius (BUF) Cole Hutson (WSH) Daniil But (UTA) Dmitri Simashev (UTA) Berkly Catton (SEA) Axel Sandin-Pellikka (DET) …and many more. The rest of the 2022 to 2025 draft classes are also likely to have generics if missing from the game already.9.5KViews10likes100CommentsUnplayable Lag on Xbox
The lag on all online modes on Xbox Series consoles is terrible. It stutters and jumps every couple of seconds. It’s happening in HUT and Online VS. I have 22ms average ping. 500 mbps download speeds on Ethernet. I cross posted this to Reddit and have heard from others that it’s happening to them too. I wanted to post it here to hopefully get developer eyes on this because it is currently impossible to play online.2.5KViews5likes78CommentsWill there ever be an option to turn off retired numbers in Season Mode?
Hi EA, I have a question about retired jersey numbers in NHL. In some older NHL games, there was an option to turn retired numbers off in certain game modes, including Season Mode. I can't find this option in NHL 26. Would it be possible to add an option to turn off retired numbers in Season Mode, so players can continue using those numbers if they want to? Thank you.Solved38Views0likes3CommentsHitting
So is the delay of the Be A Pro player character to hit going to get changed in 2027? I feel like when I try to hit( even when I am in top of a NPC) it’s deliberately delayed so I miss. Yet I can speed by a defensman and somehow they still are able to get just a piece still hit and/or destroy the Be A Pro player for a big hit. So unfair as it has happened for many years. Maybe not the big hits but always not being able to just use speed like regular NHL Players.14Views0likes1CommentPlaying for over 26 years? Probably more!
Okay I actually have a floppy disk that I bought because a nephew said it was good. So I bought it. It sucked compared to other games I played. I played or bought more games since then some not even sports games. What I don’t understand is why you don’t listen to the people who play your games!35Views0likes3CommentsPlayer changes.
Fix line changes where players stay tired on the ice. It’s like you’re hacking to keep my players tired on the ice when they should be able to get on the bench by hopping over the boards when I say it’s time to change. Why can I click to the next line and players don’t do anything about it. I shouldn’t need to press the button twice for it to say I’m going from line 1 to 2– And then nobody changes unless I press it 6 times!! And sometimes, the game will be like nah that was 5 so you end up on the same line trying to press it another 6 times for the game to say nah that was 7 now. I shouldn’t have to look to make sure it’s right because it’s not consistent. I’m probably being hacked by the ea content team that’s trying to look like they’re better at the game than they really are.9Views0likes0Comments